Total War: WARHAMMER Wiki
Total War: WARHAMMER Wiki
Ikit Claw
Ikit Claw.png
FactionClan Skryre
CategoryLegendary Lord
Unit size1
Icon treasury.png Cost (MP): 1000 (1100)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 250
Icon stat health.png Health: 3216
Icon stat morale.png Leadership: 65
Icon stat speed.png Speed: 40
Icon stat attack.png Melee Attack: 45
Icon stat defence.png Melee Defence: 56
Icon stat charge bonus.png Charge Bonus: 30
Resistance missile.png Missile Resistance: 15
Icon stat damage.png Weapon Damage: 120
Modifier icon armour piercing.png Armour-Piercing Damage: 250
Modifier icon bonus vs large.png Bonus vs. Large: 22
Icon stat ranged damage.png Missile Damage: 48
Modifier icon armour piercing.png Armour-Piercing Missile Damage: 16
Weapon damage.png Explosive Damage: 150
Modifier icon armour piercing.png Explosive Armour-Piercing Damage: 66
Icon stat ammo.png Reload Time: 10.8
Icon stat ammo.png Ammunition: 5
Icon stat range.png Range: 80
Modifier icon magical.png Magical Attacks: Yes
Modifier icon flaming.png Flaming Attacks: Yes
Icon stat armour.png
  • Encourages.png Encourage: This unit provides a Icon stat morale.pngleadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.

Ikit Claw is a Skaven Legendary Lord introduced in Total War: Warhammer II with The Prophet and the Warlock DLC.

In the campaign, he leads the Clan Skryre faction.


Ikit Claw – like all of Skavenkind – is naturally suspicious, untrusting, untrustworthy and treacherous. His aptitude for science and invention is unrivalled, but as well as being the greatest Skaven Warlock Engineer of all time, Ikit Claw has also developed an awesome command of the Winds of Magic. His exceptional scientific knowledge and magical powers have made him indispensable to the Council of Thirteen.

In his quest for destruction, Ikit seeks to realise his grandest design – the mighty Doomsphere – and he will stop at nothing to unleash it upon the world...

Sensing great Warpstone deposits in the jungles of Lustria, the arch Warlock-Engineer has claimed The Star Tower in the name of Clan Skryre: a staging-post from which to delve deep into the continental interior. With the Forbidden Workshop at his disposal, Ikit Claw will bend the raw stuff of chaos to his twisted designs, forging ever-more ingenious and cataclysmic weapons... and placing the Warlock-Engineer on a collision course with the Prophet of Sotek!


  • Anti-Large: Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
  • Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Spellcaster: This unit can cast spells.


Lord Effects[]




Before being mounted, Ikit Claw begins as a ranged infantry unit.

Notable Skills[]

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Forbidden Workshop[]

A screenshot of the Forbidden Workshop in action.

Exclusive to Ikit Claw's faction Clan Skryre, the Forbidden Workshop is a campaign mechanic that allows the player to spend Food and Warp-Fuel to buy upgrades and abilities for certain Skaven units, unlock campaign-only Regiments of Renown, or construct Doom Rockets. See the main page for more details.


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Objectively speaking Ikit is the most powerful Skaven Legendary Lord in campaign currently (10th July, 2020). This is due to the fact that he is the only one of the four available Lords who gets a personal mount (Doomflayer or Doomwheel) as well as his faction´s unique Forbidden Workshop mechanic. The sheer multitude of upgrades and items he can get to improve his weapon teams and war machines with is massive, not to mention he also has access to extra Regiments of Renown and the devastating Doomrocket. Since he comes with an upkeep reduction of 50% for weapon teams, his army should be focused on heavy ranged attacks and war machines.

On the battlefield Ikit himself is best used against enemy infantry, blasting them to pieces with spells from the Lore of Ruin and his Brass Orb ability while buffing your own units. His two mount options give him the mobility to be wherever you need him to be to support your frontline and the crushing mass to deliver a good charge.

In multiplayer, he is best avoided due to high cost and no clear-cut purpose that can't be fulfilled by cheaper units. Lore of ruin can be obtained from grey-seers, or warlock engineers.