| “ | Swift of foot and hidden from sight, the Triads' killing techniques are as empathic in combat as the rumours suggest. | „ |
Iksha's Triads (Eshin Triads) are a
Skaven Regiment of Renown melee infantry unit introduced in Total War: Warhammer II with The Shadow & The Blade.
Recruitment[]
Description[]
The Assassins of Clan Eshin represent the culmination of years of training and ruthless murders. All Eshin warriors are trained to learn these defining skill-traits, but only the Assassins have the skill and experience necessary to undertake the highest tier of training. It is then that the secret arts are taught, some of which are ancient techniques studied in the Far East, but many more are unique fighting styles of the ratmen's own design. By the end of the long initiation, an Eshin Assassin can jump many times its own height, hurtle over obstacles or back-flip a great distance. He can run faster than a galloping horse and climb up smooth surfaces with ease. In motion, an Assassin is a blur, able to rain blows upon a foe or pluck arrows out of mid-flight. An Eshin Triad is a unit of three Skaven Assassins tasked with hunting down and killing vulnerable individuals and even small units.
Attributes[]
Guandao Infantry- ▲ Weeping Blade: Weeping Blades devour armour. A couple of slashes is all that's needed for their corrosive venom to eat through even the thickest of plates.
- ▲ Armour-Piercing: The damage of
armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets. - ▲ Anti-Large: Anti-Large: Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a
damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants. - ▲ Stalk: This unit can move hidden in any terrain.
Unit Abilities[]
Active Abilities[]
Passive Abilities[]
Strategy[]
The dopplegang ability is very useful for confusing foes or blunting the charge of an enemy. Even though the clones don't deal damage they can obstruct an enemy or simply waste their fatigue by forcing them to fight. Given that Skaven have no real cavalry, the clones can be a good way of preventing enemy units from getting onto your missiles or artillery. On top of that, this unit of Triads is ferocious in a fight, especially against large units. However, they remain somewhat delicate and cannot handle multiple foes at once.