Infected Grove is a
Nurgle
landmark building introduced in Total War: Warhammer III with Update 4.0.
The foul things which give this forest its name can easily be repurposed to serve Nurgle instead of death.
Effects[]
Income generated: 400
Growth: +35 (local province)
Battle healing cap: +25% for Plaguebearers units (all armies)
Recruit rank: +1 for Plaguebearers of Nurgle and Exalted Plaguebearers of Nurgle units (factionwide)
Building Chain[]
Infected Grove
Nurgle buildings
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| Regular buildings
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| Settlement
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| Port
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| Basic military
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| Advanced military
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| Defence
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| Infrastructure
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| Minor city-only buildings
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| Settlement
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| Resource buildings
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| Gold
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Cultist Camp (Gold) · Cultist Outpost (Gold) · Cultist Enclave (Gold)
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| Pastures
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Cultist Camp (Pasture) · Cultist Outpost (Pasture) · Cultist Enclave (Pasture)
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| Pottery
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Cultist Camp (Pottery) · Cultist Outpost (Pottery) · Cultist Enclave (Pottery)
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| Iron
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Cultist Camp (Iron) · Cultist Outpost (Iron) · Cultist Enclave (Iron)
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| Furs
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Cultist Camp (Furs) · Cultist Outpost (Furs) · Cultist Enclave (Furs)
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| Wine
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Cultist Camp (Wine) · Cultist Outpost (Wine) · Cultist Enclave (Wine)
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| Timber
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Cultist Camp (Wood) · Cultist Outpost (Wood) · Cultist Enclave (Wood)
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| Exotic Animals
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| Gemstones
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Cultist Camp (Gems) · Cultist Outpost (Gems) · Cultist Enclave (Gems)
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| Dyes
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Cultist Camp (Dyes) · Cultist Outpost (Dyes) · Cultist Enclave (Dyes)
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| Salt
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Cultist Camp (Salt) · Cultist Outpost (Salt) · Cultist Enclave (Salt)
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| Marble
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Cultist Camp (Marble) · Cultist Outpost (Marble) · Cultist Enclave (Marble)
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| Spices
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Cultist Camp (Spices) · Cultist Outpost (Spices) · Cultist Enclave (Spices)
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| Medicinal Plants
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| Carved Obsidian
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Cultist Camp (Obsidian) · Cultist Outpost (Obsidian) · Cultist Enclave (Obsidian)
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| Tusks
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Cultist Camp (Tusks) · Cultist Outpost (Tusks) · Cultist Enclave (Tusks)
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| Cult buildings
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| Machinations
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| Rituals
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| Cult Magus
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| Special and Landmark buildings
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| Allied outposts
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Nurglish Outpost · Nurglish District · Nurglish Colony
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| Unique Nurgle only landmark buildings
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| Unique settlement chains in The Old World
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| Unique settlement chains in Ulthuan
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| Unique settlement chains in the Far East
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| Removed buildings that were previously available
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| Cult
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