“ | The Chaos Dwarf's mastery of steam technology is clear to all when this colossal Daemonic war machine takes to the field. | „ |
Iron Daemon is a Chaos Dwarfs war machine unit introduced in Total War: Warhammer III with Forge of the Chaos Dwarfs.
Recruitment[]
Unlocked with: Ironworks
Description[]
The Iron Daemon is one of the latest Daemon Engines created in the service of the Chaos Dwarfs. It is a mighty, smoke-belching powerhouse that fires blasts of shrapnel against enemy forces or crushes fortifications while towing up to two heavily-armed steam carriages. The boilers that provide these machines with motive power to haul heavy armaments and munitions to the battlefield are cunningly designed so that they can also be used to work pressure-fed weapons such as cannonades and wall-breakers. This means that every Iron Daemon is also a powerful war machine in its own right – a fully mobile artillery piece or murderous killing engine, able to smash through fortifications and hack down ranks of living soldiers with equal ease.
Attributes[]
War Machine
- ▲ Armoured: Armoured units can block damage from any source apart from
Armour-Piercing damage.
- ▲ Hell-Forged: This unit can be restored in battle by the Daemonsmith's Reforge ability.
- ▲ Armour-Piercing: The damage of
armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
- ▲ Collision Attacks: This unit deals additional attacks when colliding with enemies when charging.
Unit Abilities[]
Active Abilities[]
Passive Abilities[]
Strategy[]
Iron Daemons are probably best known for pulling Dreadquake Mortars in Chaos Dwarf doomstacks. On their own, they're a unique proposition in the early-to-mid game: a short-ranged and somewhat mobile war machine. Its ranged weapon acts like a rather inaccurate shotgun blast, best aimed at dense enemy formations; then, once the enemy has drawn close, it can ram them. With its active it can cleanly pass through low-mass units doing plenty of damage along the way, although they will be brought to a screeching halt by heavier SEMs and can be focused down by fast lords and heroes.
The fact it can continue firing while moving makes the Iron Daemon a fun unit to micro and cause plenty of mayhem, however its risky playstyle makes pairing it with a Daemonsmith Sorcerer a must, and overall it's a luxury anti-infantry unit which should come second to some proper artillery.