Magical items or artifacts can be gained by the player over the course of a campaign. When equipped to characters, they provide various bonuses and special abilities. Items should not be confused with Followers, Banners, Runes, Marks of Chaos and Mounts.
List of items[edit | edit source]
Please see the following pages for item lists:
- Total War: Warhammer items
- Total War: Warhammer II items (note that TWW2 also includes all the items from the first game, but only the new items are listed)
- Total War: Warhammer III items (note that TWW3 also includes all the items from the first and second game, but only the new items are listed)
Rarity[edit | edit source]
Items are divided into categories according to how likely they are to appear:
- Crafted (introduced in Total War: Warhammer II)
Most items are generic and can be gained by any race, while some items are race-specific and will only appear as quest rewards for that race. For instance the Dawnstone is a generic item, while the Armour of Meteoric Iron is specific to The Empire.
Items can be granted as quest rewards, or even looted and stolen from other factions after a victorious battle. The same applies in reverse: the player can lose items if the Lord it was equipped to dies in battle. The exception is Legendary items which cannot be lost in battle. The player can gain multiple of the same item, except for Unique and Legendary items (see below).
Items owned by the player go into a list and can be equipped to or unequipped from characters at will. In the Campaign, there is generally a 1 turn waiting period before an item will be transferred from one character to another. Generally any character can use any kind of item, with three exceptions:
- Some unique items can only be equipped by the appropriate Legendary Lord (see below).
- Arcane type items can usually only be equipped by a spellcasting character.
Unique Items[edit | edit source]
Crafted Items[edit | edit source]
In Total War: Warhammer II, crafting items was introduced. Some crafted items have the Crafted rarity.
- The High Elves can use the Rite of Vaul to cause an event which presents the player with a choice from a pool of High Elves crafted items.
- The Tomb Kings have the Mortuary Cult which uses Canopic Jars and trade resources to craft items.
- The Dwarfs have The Forge which uses Oathgold and trade resources to craft items. This was added in the Resurgent Update.
- The Heralds of Ariel faction, part of the Wood Elves race, has access to the Forge of Daith which enables certain items to be upgraded in rarity, including crafted.
Types of Items[edit | edit source]
Arcane Items[edit | edit source]
- Most improve spellcasting
- The majority have an active item ability such as a bound spell
- Some increase the Winds of Magic
- Can only be used by spellcasting characters
Armours[edit | edit source]
- Most improve armour and/or melee defence
- Some grant a variety of resistances such as magical resistance, missile resistance, physical resistance and/or ward save
- A few have an active item ability or passive item ability
Enchanted items[edit | edit source]
Talismans[edit | edit source]
- Most grant some sort of fire resistance, magical resistance, physical resistance and/or ward save
- A few have an active weapon ability or passive weapon ability