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Kihar the Tormentor is a powerful Chaos Sorcerer from the Warriors of Chaos. He becomes available to the World Walkers and Wintertooth as a unique hero if they gain allegiance to the Serpent, by razing settlements and dedicating monster hunts to Slaanesh's glory.

Kihar uses spells from the Lore of Fire, the Lore of Metal, and the Lore of Shadows. He is automatically max rank and you cannot alter his skills. While you can give him equipment, you cannot remove him from his Chaos Dragon mount.


Those Champions of Chaos who seek mastery over the magical arts are known as Chaos Sorcerers, and they are madmen and malcontents all. Chaos Sorcerers wield the wild energies of entropy itself, reshaping reality to better serve their whims and those of their dark masters. A word and a gesture from a Chaos Sorcerer can strip a man's flesh from his bones, force a lover to murder his beloved, or cause a regiment of soldiers to burst into flame. They are amongst the most awful and depraved of all servants of Chaos, for they long ago sold their souls in exchange for the heady elixir of pure power. Where many of the world's wizards, such as those taught by the Colleges of Magic in Altdorf, glean their arcane skill from long years of painstaking research, a Chaos Sorcerer's understanding of the Winds of Magic is instant and innate. However, without the patience and wisdom that such study brings, a Chaos Sorcerer lacks due wariness and respect for the ultimate dangers of magic, and so begins an inexorable descent into deformity and madness. Many are the paths that lead to this ultimate fate, but most often, the Chaos Sorcerer seeks to expand his magical powers or harness more of the occult by simply bartering away another fraction of his soul, losing a little more of his humanity in the process. Before long, the aspirant feels his whole body and mind twist and alter, and as the gnawed remnants of his soul are finally devoured, he is plunged into the whirlpools of insanity, leaving behind nothing of the man who was.


  • Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Spellcaster: This unit can cast spells.


  • Casts the following spells from Lores of Fire, Shadows, and Metal:
    • Fireball
    • Flaming Sword of Rhuin
    • Plague of Rust
    • Transmutation of Lead
    • The Penumbral Pendulum
    • Pit of Shades
  • Kindleflame
  • Metalshifting
  • Regeneration
  • Arcane Conduit


Hero Actions[]

  • Block Army
  • Wound
  • Steal Technology


A good dragon-mounted caster for Norsca with regeneration. He gets dual passives of Kindleflame and Metalshifting with each cast, however he does not bring Burning Head or Firestorm so his Kindleflame is just for fireballs and units buffed with fire damage. His main damage spells are from Lore of Shadows (Pit of Shades and Pendulum) giving good options for different target shapes. He also brings relatively spammable buffs and debuffs with good synergy. As a Chaos Sorceror, he is decently armored and can get some good fighting value with his dragon in addition to his spellcasting. Finally, he brings the handy Block Army function.