Encourage: This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
Hide (forest): This unit can hide in forests until enemy units get too close.
Immune to Psychology: The unit is immune to psychological attacks (fear and terror).
King Louen Leoncoeur is a BretonnianLegendary Lord introduced in Total War: Warhammer as part of the Bretonnia free DLC. The race can be downloaded free from steam here. Fell deeds and dark ruin await those who dare to face the son of Gilles le Breton!
Louen Leoncoeur is the greatest leader of the Bretonnians since Gilles the Uniter. A mighty Warrior-King, his subjects know well that he is the pinnacle of Knightly perfection and honour. Highly skilled on the field of battle and a master of tactics and strategy, Louen has never known defeat. Commoners and nobles alike speak his name with the same reverence, likening Louen to the mighty Companions of Gilles from ages past; some even say that the blood of Gilles runs in his veins. As ferocious yet honourable in diplomacy as he is in war, King Louen the "Lionhearted" is renowned far beyond the borders and Bretonnia itself, and respected by all. After more than twenty glorious years on the throne, Louen still appears to be in the prime of his life, though scholars whisper that he is close to his ninetieth year. It is said that he intends to turn his attentions to cursed Mousillon, cleansing it of taint and restoring its former glory. If Louen does this, the lands of Bretonnia will be united under his banner once and for all.
↑Armoured & Shielded: Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
↑Melee Expert: Melee Experts might have a very strong melee attack or melee defence, or high values in both. Some also have melee-focused skills like Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee.
This page was last edited on 10 March 2021, at 15:39.
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