“ | The fire will always burn, just as the courage of this elite band of men will never be extinguished. | „ |
Knights of the Everlasting Light (Empire Knights) are an Empire Elector Count State Troop melee cavalry unit introduced in Total War: Warhammer II with The Empire Undivided Update.
Recruitment[]
Reikland
Recruited with: Elector Count State Troops recruitment panel after unlocking them in the Elector Counts mechanic by occupying Bechafen, Ostermark
The Huntsmarshal's Expedition
Gained from the Imperial Supplies mechanic and recruiting them in the Imperial Supplies tab
Cult of Sigmar
Recruited with: Elector Count State Troops recruitment panel after unlocking them in the Books of Nagash mechanic by collecting five books
The Golden Order and
Wissenland & Nuln
Recruited with: Elector Count State Troops recruitment panel after unlocking them with the
Knights of the Empire technology
Description[]
The Knightly Orders of the Empire are organised along strict hierarchical lines, with every novice trained in martial values until ready to take up the mantle of a fully-fledged Knight. Of the many warrior orders stationed throughout the Empire, the Knights of Sigmar’s Blood, the Knights of the Broken Sword, the Knights Griffon and the Knights of the Blazing Sun are but few on a long list of the mighty and worthy.
Attributes[]
Shock Cavalry
- ▲ Armoured & Shielded: Armoured units can block damage from any source apart from
Armour-Piercing damage.
Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
- ▲ Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
- ▲ Magical Aura: This unit is surrounded by one or more magical auras that either support nearby friends or harm its foes.
Unit Abilities[]
Passive Abilities[]
Strategy[]