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Total War: Warhammer Wiki
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Krell
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{{Infobox unit tw1 |image =wh_pro03_vmp_cha_krell.png |icon =icon_hero.png |race =Vampire Counts |faction ={{The Barrow Legion faction}} |type =Legendary Hero |unit size =1 |general = |main = |melee = |ranged = |armor = |shield = |attributes = |id =wh_pro03_vmp_cha_krell_0 }} {{Quote|Lord of Undeath, this mighty champion of Chaos defies mortality once more to defeat his enemies across time.}} '''{{PAGENAME}}''' is a {{Vampire Counts race}} [[Legendary Hero]] unit introduced in ''[[Total War: Warhammer]]'' with [[Downloadable_content#Free_DLC_and_content_updates|Krell "An Old Friend"]], available only for '''{{The Barrow Legion faction}}''' faction. == Summon == *[[File:wh_pro03_lord_abilities_lord_of_undeath.png|38px]] [[Lord of Undeath]] == Description == Krell was a mighty Chaos Champion in the days before Sigmar’s birth, the ruler of a barbarian tribe corrupted by the Chaos God, Khorne. Krell carved out an empire amongst the northern tribes before turning against the Dwarfs to the south. His name is recorded many times in the Great Book of Grudges, though he was eventually slain by the Dwarf Hero, Grimbul Ironhelm, during the assault on Karak Kadrin. Krell’s followers carried off his body to be buried in a barrow tomb, where it was found almost 1500 years later by Nagash during his searching for the Crown of Sorcery. Translating the runic inscriptions, the Necromancer set about raising this prized hero to fight in his armies. Much devastation ensued until Nagash and Krell were eventually brought to battle by Sigmar and his Dwarfen allies at the Battle of the River Reik, where Nagash was slain and his forces were all but destroyed. Although Krell and his Grave Guard fought their way off the field, Sigmar tracked, defeated and killed him at Glacier Lake. The Warrior-God entombed Krell’s body in a magical prison, where he remained until the Lichemaster Heinrich Kemmler freed him some centuries later. Naturally, Kemmler believes Krell to be his servant, forgetting that the Chaos Champion once served Nagash – allegiance to whom is not so easily broken… == Attributes == {{wh_pro03_vmp_cha_krell_0_bulletpoints}} == Unit Abilities == === Active Abilities === *[[File:wh3_dlc24_character_abilities_colossal_strike.png|38px]] [[Colossal Strike]] *[[File:wh_main_character_abilities_foe_seeker.png|38px]] [[Foe-Seeker]] === Passive Abilities === *[[File:wh_main_unit_passive_unstable.png]] [[Crumbling]] *[[File:wh_main_unit_passive_unstable_mark_ii.png]] [[Disintegrating]] *[[File:wh3_main_unit_passive_single_entity.png]] [[Wounds]] == Strategy == Krell is a unique Wight King that can only be summoned by Kemmler. He is a fearsome terror causing combatant that can do a good amount of damage if he can sit in sustained combat. He also can summoned in behind enemies or on key units Krell wants to duel. In Warhammer III, Krell is now a permanent summon and will no longer degrade meaning that he can fight for as long as the battle lasts. {{Navbox Vampire Counts units}} [[Category:Total War: Warhammer heroes]] [[Category:Summons units]]
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