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Searing, molten rock spews out of its horrible pincer-jaws – being eaten whole by this Arachnarok is an entirely more favourable outcome.

Lava Arachnarok Spider is a Greenskins Greenskins monster unit introduced in Total War: Warhammer II with The Total Waaagh! Update.

Recruitment[ | ]

  • Recruited with: Regiments of Renown Recruitment panel after a successful Call to WAAAGH!

Description[ | ]

The darkest forests of the world are the home to the Gigantic Spiders. These venomous creatures grow to an enormous size, sucking the life juices out of prey and leaving behind only skin-husks and bones. A full-grown Gigantic Spider is larger than a Troll, and its whole body is protected by chitinous armour plates. All Gigantic Spiders have a poisonous bite that is used to paralyse their prey. Only the most foolhardy would attempt to seek them out, and Forest Goblin Shamans, with their spectacular lack of common sense, fit well into that category. A gifted Shaman, touched by the Spider-god's blessings, will not be turned into a lifeless husk, but instead may be rewarded with a clutch of spiderlings. This foul brood - each spider already the size of a horse's head - can be reared and trained. When fully grown, these Gigantic Spiders are prized as revered mounts for a Goblin tribe's mightiest warriors.

Attributes[ | ]

  • Grn arachnarok Gigantic Spider
  • Armoured: Armoured units can block damage from any source apart from Modifier icon armour piercingArmour-Piercing damage.
  • Armour-Piercing: The damage of Modifier icon armour piercingarmour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Anti-Large: Anti-Large: Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a Modifier icon bonus vs largedamage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
  • Poison Attacks: The Modifier icon poisonpoisonous attacks of this unit weaken the target's speed and damage and/or apply the Poison! debuff.

Abilities[ | ]

Strategy[ | ]

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A WAAAGH! reward unit, this Arachnarok brings a Mortis Engine-like damage aura as well as an armor-piercing AOE active ability. Gets the best value fighting against an armored clump of units, applying its poison debuff to something threatening, just make sure to support it to avoid getting surrounded. Good also against armored cavalry, just beware of shock cav with anti-large bonuses.

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