- Looking for something else? See our Lord disambiguation page.
Legendary Lords or LLs are powerful individuals from Warhammer Fantasy lore. In Total War: Warhammer and its sequels, they are Lords (a type of character unit) who are playable in the campaign, multiplayer and custom battles. Each campaign must be started with the player choosing a legendary lord + faction.
Most legendary lords lead their own faction that is unique to them. However in a few cases, multiple legendary lords may share the same faction. This is explained in detail below.
During a campaign, players can also recruit other legendary lords for their race through diplomacy, completing certain objectives or other means.
Note there is also unique lords, which are different to legendary lords.
How Legendary Lords work
Recruiting legendary lords:
- In campaign, only one of each Legendary Lord can be recruited at a time - they are unique. For instance, there can't be two of Karl Franz on the campaign map.
- When starting a campaign, players pick a faction and then a Legendary Lord to begin with.
- Some factions have multiple legendary lords available.
- In this case, the player must pick one to start the campaign with and then must complete certain objectives to "unlock" his/her faction's other legendary lords for recruitment.
- If a legendary lord belongs to a different faction (of the same race), the player may instead confederate that faction to gain access to the legendary lord.
Skills, abilities and effects:
- Beyond being powerful units in battle, they have access to unique Legendary items, which are especially powerful and cannot be lost in campaign battles.
- Each one has a unique skill tree with personalised skills and abilities.
- Each LL will start the campaign with additional units in their army which are higher tier. For instance Tyrion begins with a Silver Helms (Shields), Ithilmar Chariot and White Lions of Chrace.
- Each LL has their own special effects which apply if they are chosen to start the campaign. These effects may be specific to themselves, their army, or their entire faction.
Character traits:
- Legendary lords may have special unique character traits given to them.
- Defeating a Legendary Lord in Total War: Warhammer II will grant a special trait to the lord that does it. Each LL grants a different trait.
- See Legendary Lord character traits for more info.
Other info:
- During a campaign, when engaging in diplomacy with a playable faction, that faction will have a Legendary Lord representing them as the faction leader.
- Some legendary lords require paid DLC to play as, others may be free but require the player to download them from Steam manually.
- Legendary Lords will have special quest missions, which often culminate in a set piece battle and the lord gaining a legendary item.
- Legendary Lords cannot permanently die (only be temporarily wounded) unless their entire faction is wiped out.
Total War: Warhammer Legendary Lords
These are all the lords that were added in Total War: Warhammer.
Total War: Warhammer is no longer updated, so this is the final list for that game.
Click "expand" to expand the table.
Total War: Warhammer II Legendary Lords
These are all the legendary lords added so far for Total War: Warhammer II.
All the first game's lords are playable in Mortal Empires. Some of them have been changed for the second game. Scroll down further for another table showing that.
First game lords
In Total War: Warhammer II, first game lords are all playable in the Mortal Empires campaign. However, there has been many changes and updates to them. Click "expand" to expand the table.
In this table, "base game" means the first game, which is required to play Mortal Empires.
Total War: Warhammer III legendary lords
- This section is subject to radical change, as more information about the game is revealed.
According to Creative Assembly's FAQ, Total War: Warhammer III will have 9 Legendary lords on release, across the game's 6 base game races (Kislev, Grand Cathay, Khorne, Nurgle, Tzeentch, Slaanesh).
It is not known how many LLs each race will get, although some have speculated that Kislev and Cathay will get 2 each, while the Chaos races will get 1 each (but again this is speculation, not confirmed).
Creative Assembly has also said there will be "race pack" as an early-adopter bonus (free to people who preorder the game, or buy in the first week after release) for Total War: Warhammer III. This will have 1 or more LLs.
The LLs that have been revealed so far, are listed in the table below.
Legendary lords introduced in Total War: Warhammer III | |||
---|---|---|---|
Race | Faction | Lord name | Required DLC |
Kislev | Katarin's Expedition | Tzarina Katarin | Base game |
Kislevite faction 2 | Kostaltyn | Base game | |
Grand Cathay | Cathayan faction 3 | Lord 3 | Base game |
Cathayan faction 4 | Lord 4 | Base game | |
Khorne | Khornate faction 5 | Lord 5 | Base game |
Nurgle | Nurgle faction 6 | Lord 6 | Base game |
Tzeentch | Tzeentchian faction 7 | Lord 7 | Base game |
Slaanesh | Slaaneshi faction 8 | Lord 8 | Base game |
Unknown race | Unknown faction 9 | Lord 9 | Base game |
Early Adopter Bonus Race | EAB faction 10 | Lord 10 | Early Adopter Bonus Race Pack |