“ | Longbeards are veteran fighters of many wars, rending armour with the two-handed az and cleaving opponents in two. | „ |
Longbeards (Great Weapons – Grudge Settlers) are a Dwarfs melee infantry unit introduced in Total War: Warhammer III with Update 5.0.
Recruitment[]
Unlocked by achieving the
Tromm tier or higher at the end of an Age of Reckoning and recruiting them with the Grudge Settlers Recruitment panel
Description[]
Longbeards have fought in more wars, beaten more enemies and endured greater hardships than any young Dwarf can possibly imagine. They constantly grumble about how today's Goblins are far smaller and weedier than they used to be and how nothing is as well made as it was in their day. No young Dwarf, as hot-headed and tempestuous as he might be, would dare gainsay a Longbeard; after all, they have much more experience - and the beard to prove it! A Longbeard unit in a battle line is likened to a reliable anchor bolt or bulwark that stands fast and supports the other formations. Woe betide any beardlings who falter under the Longbeards' stern (if rheumy) eyes, for they will be admonished within inches of their very lives. It might not be easy for other units to hold the battle line within earshot of a unit of Longbeards, yet it is also a great honour that redoubles a Dwarf's stoicism and makes even beardlings eager to prove themselves (or at least not give the Longbeards any further ammunition).
Attributes[]
Great Axe Infantry
- ▲ Armoured: Armoured units can block damage from any source apart from
Armour-Piercing damage.
- ▲ Armour-Piercing: The damage of
armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
- ▲ Charge Defence Against All: When standing and bracing against a charge this unit will negate the enemy's
charge bonus.
- ▲ Old Grumblers: Respected for their great age, superior courage and the length of their facial hair, Longbeards have an encouraging effect on their allies' leadership should the general be absent.
Unit Abilities[]
Passive Abilities[]
Strategy[]
See here for general strategies involving Longbeards (Great Weapons).