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The Great Horned Rat breathes pestilence through Skrolk, infecting the very world beneath his foetid feet.

Lord Skrolk is a Skaven Skaven Legendary Lord unit introduced in Total War: Warhammer II. In the campaign, he leads the Clan Pestilens Clan Pestilens faction.

Description[ | ]

That Lord Skrolk walks the world is an affront to nature and a sign of the power of the Great Horned Rat. Plants wither and die where Skrolk treads and the very air about him seems to congeal and darken, as if stained by his baleful presence. Skrolk is ancient, having existed many spans of even the most long-lived of his foul kind. Rather than weakening with age, he is possessed of a diabolic vitality that belies the years and the heaped diseases he carries. Indeed, he is bent and gnarled under the weight of countless corruptions. The flesh that is not hidden by his tattered shroud is leathery and covered in a layer of dripping buboes. Even worse, the mysterious hunching growths framed by the robes promise something still more virulent. Each new pox only toughens the aged Plague Monk, who has himself become a walking disease.

Campaign Description[ | ]

Immortal Empires[ | ]

From the infested ruins of Oyxl, Lord Skrolk spreads the plagues of Pestilens throughout Lustria’s heartlands.

Attributes[ | ]

  • Wh2 main lore plague Wizard
  • Spellcaster: This unit can cast spells.
  • Plague Censer: Warpstone dust and vile contagions fill this diabolical censer, exposure to which does horrendous things to bodies and minds alike.
  • Decent Melee Combatant: Despite being primarily a missile unit or spellcaster, this unit can also hold its own ground when fighting in melee.
  • Frenzy: Units with Wh main unit passive frenzyfrenzy cause more damage while their Icon stat moraleleadership is high.

Spells[ | ]

Character Abilities[ | ]

Active Abilities[ | ]

Campaign Only[ | ]

Multiplayer Only[ | ]

Passive Abilities[ | ]

Campaign Only[ | ]

Item Abilities[ | ]

Unique Items[ | ]

Campaign starting units[ | ]

Eye of the Vortex[ | ]

Wh2 main skv inf plague monk censer bearer Wh2 main skv inf plague monks Wh2 main skv inf plague monks Wh2 main skv inf plague monks Wh2 main skv inf skavenslave slingers Wh2 main skv inf skavenslave slingers Wh2 main skv inf skavenslave slingers Wh2 main skv art plagueclaw catapult

Mortal Empires[ | ]

Wh2 main skv inf plague monks Wh2 main skv inf plague monks Wh2 main skv inf skavenslave slingers Wh2 main skv inf skavenslave slingers Wh2 main skv inf skavenslave slingers Wh2 main skv mon rat ogres Wh2 main skv art plagueclaw catapult

Immortal Empires[ | ]

Wh2 main skv inf plague monks Wh2 main skv inf plague monks Wh2 main skv inf clanrats shields Wh2 main skv inf clanrats shields Wh2 main skv inf clanrats shields Wh2 main skv inf clanrats shields Wh2 main skv inf skavenslave slingers Wh2 main skv inf skavenslave slingers Wh2 main skv art plagueclaw catapult Wh2 main skv art plagueclaw catapult

Lord Effects[ | ]

  • Corruption skaven Skaven corruption: +3 (local province)
  • Military spending Upkeep: -50% for Plague Monks, Plague Monk Censer Bearers, Plagueclaw Catapult and Plague Priest units (Icon armyLord's army)

Character Traits[ | ]

Personal Trait[ | ]

Trait skaven Plaguelord: Rather than weakening with age, Lord Skrolk is possessed with a diabolic vitality that belies the years and the heaped diseases he carries.

  • Corruption skaven Skaven corruption: +3 (local province)
  • Military spending Upkeep: -50% for Plague Monks, Plague Monk Censer Bearers, Plagueclaw Catapult and Plague Priest units (Icon armyLord's army)

Defeat Trait[ | ]

Trait skaven Plaguelash: His dreadful staff, and the disease it spreads, cannot save Skrolk from the righteous scourge.

  • Attrition Immune to Swamp attrition (Icon armyLord's army)
  • Public order Control: -5 (local enemy province)

Talent Tree[ | ]

Strategy[ | ]

Multiplayer[ | ]

Lord Skrolk is a competent Caster-lord, with good items and deceptively good melee stats. his summons, Clanrats: are great for reinforcing frontlines, and Plague Monks: are amazing at cutting through low-armour tier 1/2 infantry. namely units like Orc Boys, Empire state troops, skinks, bleakswords or whatever. because damage value from summons don't contribute to overall value, his damage value almost always seems lower than it should be. his other 2 good spells are "Wither" which (when paired with plague monks summons) is amazing for bringing down high armour infantry units like saurus, Orc Big 'uns and silverin guard. the last good spell is "bless with filth", which gives your units poison damage. A useful buff.His 2 other spells, Pestilent breath and Plague are alright, but if you are going to bring 3-4 of the first spells i mentioned, and 1 or 2 of his items, he gets *very* expensive, so I don't bother with these 2.

Skrolk's items are direct damage spells, 1 targets a particular unit, and is best against SEU (Single entity units) like lords, heroes, or big monsters. his other one deals good damage to all enemy units within 30m.

A good tactic is to push him 40 or so meters in front of your front line. people assume its a micro/placement mistake and target him with their centre units, like chaff, or more commonly, elite cav they brought from the flanks. people never actually check to see his melee stats, so assume he can't do much. His decent Melee defence means he's surprisingly tanky. Spawn a clanrat on top of him to tarpit the enemy units, and use his radius damage spell and watch as 3-4 enemy units lose massive amounts of health.Skrolk can also duel effectively against even high AP enemy SEU, but don't leave him alone for too long.

Gallery[ | ]

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