Total War: WARHAMMER Wiki

The Lore of Yin is a lore of magic introduced in Total War: Warhammer III. It is unique to the Grand Cathay race.

Lore Attribute[]

Power of Yin[]

The crushing power of the Lore of Yin reduces enemy armour strength whenever a spell is cast.
Passive AbilityThis ability targets enemies

Lore of Yin

Type Hex (Area)

Target

Enemies
Armour -15
Speed -10%
Effect range 55 metres
Duration 18 seconds
Affected units Affects enemies in range(all)
Enabled if Casting
Triggers when casting

Spells[]

Storm of Shadows[]

Ghostly shadows spring from the caster’s outstretched arms, enveloping the foe in dancing shades that make their footing uncertain and their vision confounded by the gloom.
SpellThis ability targets enemies

Lore of Yin

Cost 4 Winds
8 Winds (Overcast)
Type Hex
Hex (Area) (Overcast)
Target Enemy
Enemies (Overcast)
Speed -45%
Range 200 metres
Effect range (Overcast) 35 metres (Overcast)
Duration 29 seconds
Cooldown 28 seconds
Miscast chance 50% (Overcast)
Affected units Affects enemies in range(max: 1)
Affects enemies in range(all) (Overcast)
Added effect area

Cloak of Jet[]

This shadowy barrier of dark Yin energy turns aside enemy sorceries, protecting those within its midnight embrace from the elemental winds.
SpellThis ability targets allies or self

Lore of Yin

Cost 4 Winds
6 Winds (Overcast)
Type Hiding
Target Self, Ally
Snipe
Stalk
Unspottable
Range 200 metres
Duration 29 seconds
58 seconds (Overcast)
Cooldown 28 seconds
Miscast chance 50% (Overcast)
Affected units Affects allies in range(max: 1)
Extended effect duration

Blossom Wind[]

A wind of leaves and blossoms rolls across the battlefield, cutting into the enemy with supernatural power and blinding them with its fury.
Spell

Lore of Yin

Cost 9 Winds
14 Winds (Overcast)
Type Wind
Target Ground, All
Damage Per Second 18 (100%)
24 (100%) (Overcast)
Duration 10 seconds
Radius 6 metres
Movement Speed 20m/s
Contact Blinded!
Range 200 metres
Duration 13 seconds
Cooldown 45 seconds
Miscast chance 50% (Overcast)
Affected units Affects enemies in range(max: 1)
Increased armour-piercing damage
Medium, foward-moving area of effect
Blinded! (10s)
  • Melee Defence: -24
  • Melee Attack: -24
  • Accuracy: -30

Missile Mirror[]

A magical of shifting darkness and howling wind snatches the enemy’s missiles from the air, even as they are fired, and hurls them back at their owners.
SpellThis ability targets enemies

Lore of Yin

Cost 10 Winds
15 Winds (Overcast)
Type Hex
Target Enemy
Redirects projectiles back towards the firing unit.
Range 200 metres
400 metres (Overcast)
Duration 18 seconds
36 seconds (Overcast)
Cooldown 44 seconds
Miscast chance 50% (Overcast)
Affected units Affects enemies in range(max: 1)
Affects units if Missile unit
Extended cast range
Extended effect duration
Redirects projectiles back towards the firing unit

Talons of Night[]

An icy wind rolls out across the battlefield, filling those who enter its coiling gloom with panic and fear.
Spell

Lore of Yin

Cost 18 Winds
25 Winds (Overcast)
Type Vortex
Target Ground, All
Damage Per Second 5 (100%)
8 (100%) (Overcast)
Duration 11 seconds
Radius 15 metres
Range 200 metres
Duration 13 seconds
Cooldown 50 seconds
Miscast chance 50% (Overcast)
Affected units Affects enemies in range(max: 1)
Increased armour-piercing damage
Huge, stationary area of effect

Ancestral Warriors[]

The warriors' ancestors are summoned from the underworld, rising up to strike at the enemy with a furious assault before vanishing into the earth once more.
Spell

Lore of Yin

Cost 16 Winds
22 Winds (Overcast)
Type Summon unit
Uses 2
Target Ground
Range 50 metres
150 metres (Overcast)
Cooldown 52 seconds
Miscast chance 50% (Overcast)
Affected units Affects allies in range(max: 1)
Extended cast range
Summons a unit of Ancestral Warriors
Summoned units degrade over time

Units[]

Daemons of Chaos[]

Unit
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Grand Cathay[]

Unit
🗙 🗙 🗙
🗙 🗙 🗙 🗙

Tzeentch[]

Unit

(Formless Horror: Miao Ying, the Storm Dragon)
🗙 🗙 🗙

(Formless Horror: The Blue Scribes)
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(Formless Horror: Yuan Bo, the Jade Dragon)
🗙 🗙 🗙 🗙
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Warriors of Chaos[]

Unit
🗙

Strategy[]

Yin is aimed more at supporting a missile-based army, Yang is for the more melee focused. Because Cathay armies usually rely heavily on their missile troops, this makes Yin overall the more useful. So if you're conflicted about which Shugengan Lord to recruit, erring towards the Yin variant is rarely the wrong decision.

  • Storm of Shadows is a cheap way of slowing down dangerous units, which is very useful for focus firing.
  • Missile Mirror is an amusing if expensive way of countering the enemy's own missile troops - use it on your local Dark Elf today.
  • Ancestral Warriors is an incredibly useful copy of the Xu Wing Compass ability that can be used defensively to plug a gap in your line, or offensively to put a bunch of effective infantry somewhere the enemy really doesn't want.
  • Blossom Wind, although it has a weird and finicky animation, is one of those spells that can bounce off obstacles and wreak absolute havoc. Aim it correctly in a street during a siege battle and it will pinball and kill an ungodly number of enemies. The fact it causes blind is just gravy.

References[]

Magic