Total War: WARHAMMER Wiki
Total War: WARHAMMER Wiki
Advertisement

Icon wh main lore big waaagh The Lore of the Big Waaagh! is a lore of magic introduced in Total War: Warhammer. It is unique to the Greenskins Greenskins race.

Lore Attribute[ | ]

Icon rarity common small Power of da Waaagh![ | ]

Boosted by the positive energies of fightin' Greenskins, all Spells of Da Big Waaagh increase in power.
Wh main lore passive power of da waaagh Passive AbilityThis ability targets allies or self
Big Waaagh!
Type Icon spell augment of the windsAugment of the Winds
Target Self
Power Recharge +80%
Duration 25 seconds
Enabled if Casting
Ua arrow increase 1 Triggers when casting spell

Spells[ | ]

Icon rarity common small Gaze of Mork[ | ]

Mork gives the Shaman the ability to project beams of coruscating energy from his eyes.
Wh main spell big waaagh gaze of mork SpellThis ability targets enemies
Big Waaagh!
Cost 5 Winds
Type Icon spell magic missilesMagic Missiles
Target Single Enemy
Ranged Damage 90 (27%Modifier icon armour piercing ranged) Modifier icon magical
Explosive Damage 80 (31%Icon stat explosive armour piercing damage)
Number of projectiles 5
Range 250 metres
Cooldown 29 seconds
Ua arrow increase 1 Causes moderate Modifier icon magicalmagical damage
Ua arrow increase 1 Good against large combatants
Ua arrow increase 1 Strong vs a single combatant

Ua arrow decrease 1 Requires line of sight to the target

Icon rarity common small Gaze of Mork Upgraded[ | ]

Mork gives the Shaman the ability to project beams of coruscating energy from his eyes.
Wh main spell big waaagh gaze of mork SpellThis ability targets enemies
Big Waaagh!
Cost 7 Winds
Type Icon spell magic missilesMagic Missiles
Target Single Enemy
Ranged Damage 90 (27%Modifier icon armour piercing ranged) Modifier icon magical
Explosive Damage 80 (31%Icon stat explosive armour piercing damage)
Number of projectiles 5
Range 500 metres
Cooldown 29 seconds
Miscast chance 50%
Ua winds of magic upgraded icon Extended cast range
Ua arrow increase 1 Causes moderate Modifier icon magicalmagical damage
Ua arrow increase 1 Good against large combatants
Ua arrow increase 1 Strong vs a single combatant

Ua arrow decrease 1 Requires line of sight to the target

Icon rarity common small Brain Bursta[ | ]

Projecting violence in a mental wave, the Shaman glowers at his target and lets loose a bolt of brain-melting force.
Wh main spell big waaagh brain bursta Spell
Big Waaagh!
Cost 7 Winds
Type Icon spell explosionExplosion
Target Ground, All
Damage 23 (0%Modifier icon armour piercing) Modifier icon magical
Duration 1 second
Radius 15 metres
Range 200 metres
Duration 14 seconds
Cooldown 31 seconds
Affects units if Grounded
Ua arrow increase 1 Large explosion area
Ua arrow increase 1 Strong vs a single unit

Ua arrow decrease 1 Weak vs a single combatant

Icon rarity common small Brain Bursta Upgraded[ | ]

Projecting violence in a mental wave, the Shaman glowers at his target and lets loose a bolt of brain-melting force.
Wh main spell big waaagh brain bursta Spell
Big Waaagh!
Cost 10 Winds
Type Icon spell explosionExplosion
Target Ground, All
Damage 34 (32%Modifier icon armour piercing) Modifier icon magical
Duration 1 second
Radius 15 metres
Range 200 metres
Duration 14 seconds
Cooldown 31 seconds
Miscast chance 50%
Affects units if Grounded
Ua winds of magic upgraded icon Greater Modifier icon armour piercing rangedarmour-piercing explosion damage
Ua arrow increase 1 Large explosion area
Ua arrow increase 1 Strong vs a single unit

Ua arrow decrease 1 Weak vs a single combatant

Icon rarity uncommon small Fists of Gork[ | ]

In a fit of fighting fury the target unit becomes harder than iron, increasing both its attack and defence capabilities.
Wh main spell big waaagh fists of gork SpellThis ability targets allies or self
Big Waaagh!
Cost 7 Winds
Type Icon spell augmentAugment
Target Self or Single Ally
Imbuement Modifier icon magical Magical Attacks
Icon stat defence Melee Defence +24
Icon stat attack Melee Attack +24
Range 200 metres
Duration 35 seconds
Cooldown 43 seconds
Affected units Affects allies in range(max: 1)

Fists of Gork does not have an overcast version.

Icon rarity uncommon small 'Eadbutt[ | ]

A wave of green energy emanates outwards, forming a shockwave of power that assaults any unfortunate foe.
Wh main spell big waaagh eadbutt Spell
Big Waaagh!
Cost 5 Winds
Type Icon spell breathBreath
Target Ground, All
Damage 32 (0%Modifier icon armour piercing) Modifier icon magical
Duration 1 second
Radius 14 metres
Movement Speed 24 metre per second
Range 150 metres
Duration 8 seconds
Cooldown 45 seconds
Affects units if Grounded
Not on or below a platform
Ua arrow increase 1 Short, wide, expanding, tear-shaped attack
Ua arrow increase 1 Strong vs a single unit

Icon rarity uncommon small 'Eadbutt Upgraded[ | ]

A wave of green energy emanates outwards, forming a shockwave of power that assaults any unfortunate foe.
Wh main spell big waaagh eadbutt Spell
Big Waaagh!
Cost 9 Winds
Type Icon spell breathBreath
Target Ground, All
Damage 44 (0%Modifier icon armour piercing) Modifier icon magical
Duration 1 second
Radius 14 metres
Movement Speed 24 metre per second
Range 150 metres
Duration 8 seconds
Cooldown 45 seconds
Miscast chance 50%
Affects units if Grounded
Not on or below a platform
Ua winds of magic upgraded icon Increased damage
Ua arrow increase 1 Short, wide, expanding, tear-shaped attack
Ua arrow increase 1 Strong vs a single unit

Icon rarity rare small 'Ere We Go[ | ]

As the Shaman chants, he leaks fighty-energy, boosting the fierceness and prowess of friendly units nearby.
Wh main spell big waaagh ere we go SpellThis ability targets allies or self
Big Waaagh!
Cost 11 Winds
Type Icon spell area of augmentsAugment (Area)
Target Self or Single Ally (Initial Spell Target) and Multiple Allies
Icon stat attack Melee Attack +40
Range 200 metres
Effect range 35 metres
Duration 38 seconds
Cooldown 47 seconds
Affected units Affects allies in range(all)

'Ere We Go does not have an overcast version.

Icon rarity rare small Foot of Gork[ | ]

The Shaman implores the sky with wild gesticulations. The almighty green foot of the Orc god descends to crush the foe!
Wh main spell big waaagh foot of gork Spell
Big Waaagh!
Cost 18 Winds
Type Icon spell explosionExplosion
Target Ground, All
Damage 48 (33%Modifier icon armour piercing) Modifier icon magical
Duration 1 second
Radius 20 metres
Range 200 metres
Duration 8 seconds
Cooldown 54 seconds
Affects units if Grounded
Ua arrow increase 1 Huge explosion area
Ua arrow increase 1 Strong vs multiple units

Ua arrow decrease 1 Weak vs a single combatant

Icon rarity rare small Foot of Gork Upgraded[ | ]

The Shaman implores the sky with wild gesticulations. The almighty green foot of the Orc god descends to crush the foe!
Wh main spell big waaagh foot of gork Spell
Big Waaagh!
Cost 26 Winds
Type Icon spell explosionExplosion
Target Ground, All
Damage 72 (33%Modifier icon armour piercing) Modifier icon magical
Duration 1 second
Radius 20 metres
Range 200 metres
Duration 8 seconds
Cooldown 54 seconds
Miscast chance 50%
Affects units if Grounded
Ua winds of magic upgraded icon Increased explosion damage
Ua winds of magic upgraded icon Greater Modifier icon armour piercing rangedarmour-piercing explosion damage

Ua arrow increase 1 Huge explosion area
Ua arrow increase 1 Strong vs multiple units

Ua arrow decrease 1 Weak vs a single combatant

Units with the Lore of the Big Waaagh![ | ]

Wh3 main dae daemon prince 256 Daemons of Chaos[ | ]

Unit Wh main lore passive power of da waaagh Wh main spell big waaagh gaze of mork Wh main spell big waaagh brain bursta Wh main spell big waaagh fists of gork Wh main spell big waaagh eadbutt Wh main spell big waaagh ere we go Wh main spell big waaagh foot of gork
🗙

Greenskins Greenskins[ | ]

Unit Wh main lore passive power of da waaagh Wh main spell big waaagh gaze of mork Wh main spell big waaagh brain bursta Wh main spell big waaagh fists of gork Wh main spell big waaagh eadbutt Wh main spell big waaagh ere we go Wh main spell big waaagh foot of gork

Tzeentch Tzeentch[ | ]

Unit Wh main lore passive power of da waaagh Wh main spell big waaagh gaze of mork Wh main spell big waaagh brain bursta Wh main spell big waaagh fists of gork Wh main spell big waaagh eadbutt Wh main spell big waaagh ere we go Wh main spell big waaagh foot of gork

(Formless Horror: Wurrzag da Great Green Prophet)

(Formless Horror: The Blue Scribes)
🗙
🗙

Warhost of the Apocalypse Warriors of Chaos[ | ]

Unit Wh main lore passive power of da waaagh Wh main spell big waaagh gaze of mork Wh main spell big waaagh brain bursta Wh main spell big waaagh fists of gork Wh main spell big waaagh eadbutt Wh main spell big waaagh ere we go Wh main spell big waaagh foot of gork
🗙

Strategy[ | ]

The Lore of the Big Waaagh! is a very simplistic Lore of magic that focuses on damage or augments:

  • Power of da Waaagh! is straightforward and just boosts magic recharge.
  • Brain Bursta is a decent area explosion spell. It does well at blasting clumps of lower armour enemies.
  • Gaze of Mork is cheap and good for sniping out single entities like monsters or characters.
  • Fist of Gork is notable for causing magic damage as well as boosting melee attack which is useful for fighting ethereal units or otherwise having physical resistance.
  • Foot of Gork is the haymaker and possibly one of the most damaging spells in the game. It can absolutely destroy anything underneath its area. There is a decent wind up, so savvy opponents will have a chance to dodge. Regardless, this spell will shred any elite unit.
Magic
Advertisement