The Lore of the Little Waaagh! is a lore of magic introduced in Total War: Warhammer. It is unique to the Greenskins race.
Lore Attribute[ | ]
Spells[ | ]
Sneaky Stabbin' does not have an overcast version.
Itchy Nuisance does not have an overcast version.
Gork'll Fix It does not have an overcast version.
Night Shroud[ | ] | |
---|---|
The Shaman throws a black-capped nightshade mushroom into the air, which bursts into a cloud of murky darkness. | |
Spell Little Waaagh! | |
Cost | 8 Winds |
Type | Hiding |
Target | Ground, Self or Single Ally (Initial Spell Target) and Multiple Allies |
Unspottable | |
Stalk | |
Range | 200 metres |
Effect range | 35 metres |
Duration | 60 seconds |
Cooldown | 48 seconds |
Affected units | Affects allies in range(all) |
Night Shroud Upgraded[ | ] | |
---|---|
The Shaman throws a black-capped nightshade mushroom into the air, which bursts into a cloud of murky darkness. | |
Spell Little Waaagh! | |
Cost | 14 Winds |
Type | Hiding |
Target | Ground, Self or Single Ally (Initial Spell Target) and Multiple Allies |
Unspottable | |
Stalk | |
Range | 200 metres |
Effect range | 55 metres |
Duration | 60 seconds |
Cooldown | 48 seconds |
Miscast chance | 50% |
Affected units | Affects allies in range(all) |
Increased effect area |
Curse of Da Bad Moon[ | ] | |
---|---|
With a chilling howl, the Shaman summons a great pale moon with a leering goblinoid face and large, tusk-like fangs. | |
Spell Little Waaagh! | |
Cost | 11 Winds |
Type | Vortex |
Target | Ground, All |
Damage Per Second | 14 (0%) |
Duration | 22 seconds |
Radius | 7 metres |
Movement Speed | 3 metre per second |
Contact | Da Nasty Curse! |
Range | 150 metres |
Duration | 22 seconds |
Cooldown | 47 seconds |
Affects units if | Not on or below a platform |
Medium, randomly-moving area of effect Strong vs multiple units | |
Da Nasty Curse! (22s) Melee Defence: -24 Speed: -25% Armour: -30 |
Curse of Da Bad Moon[ | ] | |
---|---|
With a chilling howl, the Shaman summons a great pale moon with a leering goblinoid face and large, tusk-like fangs. | |
Spell Little Waaagh! | |
Cost | 16 Winds |
Type | Vortex |
Target | Ground, All |
Damage Per Second | 14 (0%) |
Duration | 44 seconds |
Radius | 7 metres |
Movement Speed | 2 metre per second |
Contact | Da Nasty Curse! |
Range | 150 metres |
Duration | 44 seconds |
Cooldown | 47 seconds |
Miscast chance | 50% |
Affects units if | Not on or below a platform |
Extended effect duration Medium, randomly-moving area of effect Strong vs multiple units | |
Da Nasty Curse! (44s) Melee Defence: -24 Speed: -25% Armour: -30 |
Units with the Lore of the Little Waaagh![ | ]
Daemons of Chaos[ | ]
Unit | |||||||
---|---|---|---|---|---|---|---|
🗙 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
Greenskins[ | ]
Unit | |||||||
---|---|---|---|---|---|---|---|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
Tzeentch[ | ]
Unit | |||||||
---|---|---|---|---|---|---|---|
🗙 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
Warriors of Chaos[ | ]
Unit | |||||||
---|---|---|---|---|---|---|---|
🗙 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
Strategy[ | ]
- Sneaky Stealin' is nice for limiting enemy magic, however it is difficult to know how truly effective it is because you never see the enemies Winds of Magic. If you are going up a faction that relies on magic like Vampire Counts or Vampire Coast, this may be a good attribute to take.
- Vindictive Glare is a cheap spell that is good for sniping enemy lords or other large monsters.
- Sneaky Stabbin is good for boosting the generally low armour piercing of Greenskin units as well as a sizable melee attack boost.
- Itchy Nuisance is similar but debuffs an enemy's damage instead. Both are good and useful in key engagements.
- Gork'll Fix it is a good debuff spell for lowering speed and reducing Vigour of a unit. A bit of a niche spell, but good for catching a fast enemy.
- Night Shroud is a niche spell for sneaking around the battlefield, good for hiding a key unit or a surprise flank on a vulnerable enemy. It can be used very creatively, but is incredible.
- Curse of Da Bad Moon is the most direct spell in the Lore and is costly, but does a lot of damage. It also inflicts a nasty Contact Effect that reduces enemy combat effectiveness for a long time.
Sneaky Stealin and other Lore Attributes
- The Wild Heart improve to recharge rate boosts regen by .075. This is half of Life Leeching (Lore of Death) and Power of Da Waaagh! (Lore of Big Waaagh!) which improve regen by .15. This makes sense as Wild Heart also improves power reserves by 10 winds. What is also interesting is that Sneaky Stealin (Lore of Little Waagh!) reduced recharge rates also does .075. This means that if Wild Heart and Sneaky Stealin' were active at the same time they would cancel each other out. Whereas Sneaky Stealin would only halve the effectiveness of the other two mentioned above.
- Source: https://twwstats.com/abilities?q=&right=2049963969484436867
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