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Total War: Warhammer Wiki
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Loyalty
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==How it works== Loyalty is measured on a scale of 0 to 10, low to high. A lord's loyalty is displayed in the bottom left, near their portrait, when they are selected. Should a Lord’s loyalty reach 0 they will rebel, taking their army with them to form a new '''separatist''' faction. This is similar to a [[rebellion]] which can happen with low [[public order]]. Disbanding a lord when they are already at a low loyalty (3 or less) will automatically rebel, as to avoid using that tactic as an easy work-around. A selected Lord’s loyalty is shown on the [[Character]] Info panel, and on the Details tab of the Character Details panel. The starting loyalty for each Lord available for recruitment can take a range of values, indicated on the Recruit Lord panel. Your starting lord has no loyalty statistic and will never abandon your faction. Additionally, at very high loyalty levels your lord may offer you certain crafted items through a [[dilemma]]. ===Increasing loyalty=== * Winning a [[battle]] with a lord can increase that lord's loyalty. * [[Raiding]] with an army. * Recruiting [[units]] into a lord's army. * Equipping items, [[banners]] and [[followers]] to a lord can increase their loyalty. * [[Har Ganeth]] has a faction mechanic which can cause lord to gain loyalty at the start of your turn, when [[Hellebron]] is still fairly young. * [[Skaven rites|The Thirteenth Scheme]] rite for Skaven gives Lords a chance to gain +2 loyalty each turn while it is active. *Vampire Coast Lords have traits that say specifically what will increase their loyalty. For example, a firestarter gains loyalty through sacking or razing settlements. **Vampire Coast factions also have a few other ways to help manage loyalty, such as a post-battle option, a rite and a province commandment, though the latter only prevents further decay. *Dark Elves can add a [[Khainite Assassin]] hero with the Stalker skill to any lord to help keep them in line, which merely requires Rank 4. The Elfservant follower also serves that purpose, but will only be gained later on after researching a specific technology. *Skaven [[Chieftain|Chieftains]] have a skill in tree line that has a chance to increase the loyalty by 1 called "Suspiciously Loyal". ===Reducing loyalty=== * [[Queek Headtaker]] ([[Clan Mors]]) has a [[character trait]] which makes any [[Grey Seer]]s he recruits begin with lower loyalty. * It appears that when an army suffers [[attrition]], this can reduce loyalty. * Disbanding large numbers of units in a lord's army can decrease their loyalty, to avoid crippling a lord just before he goes rogue. * Losing battles (while surviving) can also lower loyalty. * Being idle generally lowers loyalty over time, especially for Vampire Coast lords. * Dilemma choices can cost loyalty in exchange for other benefits, not just those that can trigger for high loyalty lords, where that cost isn't much of a danger anyway. * Rehired lords gained through confederation will often be at 0 loyalty, running the risk of them immediately rebelling on the next turn.
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