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Magical attacks are one of three damage channel attacks and which cause damage to ignore armour and physical resistances.
You can check whether a damage channel has magical attacks enabled or not by locating a icon next to the melee attack stat for melee damage or next to the ammunition stat for missile damage. As magical attacks are not considered a contact effect, it can stack with one contact effect, such as Poison!. However, it can be replaced by a different attack, such as flaming attacks.
This type of damage can only be reduced with magic resistance or ward save. As a result, magical attacks can be particularly devastating against heavily armoured units, such as Hammerers, and those with high physical resistance, such as ethereal units.
Magical attacks can be innate to an unit, usually elite, or enabled with mostly rarer ancillaries, such as items and banners, and abilities. A few notable examples are given below - not a comprehensive list!
Notable abilities
- tbc
Notable ancillaries
- Lizardmen's Blade of Revered Tzunki weapon item
- Lizardmen's The Blade of Realities weapon item
Notable units
- Lizardmen's Oxyotl legendary lord
Tooltip advice
This unit inflicts magical attacks which can harm units that are protected from regular physical attacks.