Total War: WARHAMMER Wiki
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==Strategy==
 
==Strategy==
 
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A niche unit that can be useful when fighting lots of slow heavily armored infantry. Use instead of regular Marauder Horsemen when this is the case. Small shield helps them weather missile fire a little better when getting close for an axe volley.
 
[[Category:Warriors of Chaos units]]
 
[[Category:Warriors of Chaos units]]
 
[[Category:Norsca units]]
 
[[Category:Norsca units]]

Revision as of 02:52, 3 January 2021

Marauder Horsemen (Throwing Axes) are a Warriors of Chaos and Norsca cavalry unit introduced in Total War: Warhammer. These men are possessed, packing a decisive punch with a touch of insanity.

Description

Some tribes of Marauders hold horses in high esteem, while others regard them with fear and superstition. To many, a warhorse is a sign of status, and only the best warriors may ride them. The steeds ridden by these tribes are powerful beasts, foul-tempered and strong of limb. Once a rider has broken such a horse, it will remain loyal to him until death, but they remain vicious and unruly should a stranger approach. Fed on a diet of human flesh and watered-down blood, these snorting, high-spirited steeds have a glint of intelligent menace in their eyes, and will trample, kick and bite as if berserk when engaged at close quarters. In battle, the speed and mobility of Marauder Horsemen leaves even the most able cavalrymen of the Old World sorely lacking. Able to steer their steeds with the subtlest of movements of the waist and knees, the tribesmen have both hands free to wield wicked blades and hooked axes.

Strengths & Weaknesses

  • Missile cavalry axe Missile Cavalry
  • Shielded: Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Armour-Piercing Missiles: The damage of Modifier icon armour piercingarmour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Very Fast: This unit can run circles around most other units, taunting and harrassing the enemy or evading its missile fire.
  • Vanguard Deployment: This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.

Strategy

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A niche unit that can be useful when fighting lots of slow heavily armored infantry. Use instead of regular Marauder Horsemen when this is the case. Small shield helps them weather missile fire a little better when getting close for an axe volley. Template:Navbox chaos units Template:Navbox norsca units