Marches of Couronne is a province introduced in Total War: Warhammer III.
In The Realm of Chaos it is found in the northernwestern regions of The Empire, in Immortal Empires it is found in northern Bretonnia.
For Immortal Empires this is the equivalent of the Couronne province from previous games.
Background[]
The Dukedom of Couronne is a founding dukedom of Bretonnia that lies upon its northern shores and is the current seat of power of the king's Royal Court, located in the dukedom, and the kingdom's capital, Castle Couronne. Even in comparison to all the other dukedoms, the land of Couronne is said to contain some of the greatest horsemen in all the known world. Such a boast should not be taken lightly, especially within a kingdom such as Bretonnia where knights comprise the ruling class, but it is common knowledge that the people of Couronne are obsessed with horses and horsemanship.
From high nobles to lowly peasants, almost everyone in Couronne has ridden a horse in their lifetime, and some boast that their children learn how to ride one before they even know how to walk. In fact, the Couronnian obsession makes horse breeding and horse racing very important elements of their culture, and even their politics. Plots to undermine a rival's horses are commonplace and feuds arising from such machinations are a major feature of the internecine feudal conflicts that plague the dukedom like much of the rest of the kingdom. Such obsessions with horses has only made the knights of Couronne all the more valorous in their deeds, for the Duke of Couronne is none other than Louen Leoncoeur himself, the current royarch of all Bretonnia.
Couronne is one of the larger Bretonnian dukedoms and is unique in possessing a significant internal political division. Couronne proper sits north of the River Sannez, around a cape projecting into the Sea of Chaos. The Marches of Couronne extend to the east, reaching around the Grey Mountains until they end at the ill-defined border of the Wasteland. Couronne proper is mostly arable land with pastoral land in the south and east where it approaches the Pale Sisters and the Grey Mountains. Its coast is rugged and ill suited to trade, and it's constantly lashed by storms coming in off the Sea of Chaos. It is also subject to frequent raids by Norscans, both servants of Chaos and simple bloodthirsty barbarians seeking plunder and glory. Coastal villages are always protected by a stockade at the very least; those without at least basic defences do not last a single raiding season.
Settlements[]
The Realm of Chaos[]
Settlement | Type | Port | Climate | Starting faction | Resources | Special buildings |
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Tancred Castle | Province capital | ![]() |
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Grung Zint | Minor | ![]() |
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Chantillon | Minor | Yes | ![]() |
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Immortal Empires[]
Settlement | Type | Port | Climate | Starting faction | Resources | Special buildings |
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Couronne | Province capital | ![]() |
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Defiled Tournament Grounds Couronne Tournament Grounds Abbey of the Grail Companions | |
L'Anguille | Minor | Yes | ![]() |
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