Total War: WARHAMMER Wiki

Mastery of Elemental Winds is an attribute introduced in Total War: Warhammer III. A unit with this attribute gains spell mastery when another unit or more with this same attribute is present.

This attribute is innately available to Grand Cathay. Other races that possess this attribute through special cases are Daemons of Chaos, Kislev, The Empire, Tzeentch, Warriors of Chaos, and Wood Elves.

Description[]

When two or more units in the same army share this attribute, intensity increases the power of spells cast.

Attribute Stat Value[]

  • Spell Mastery: +15% (This value can stack until it reaches Spell Mastery's cap which is +200%)

Units with Mastery of Elemental Winds[]

Grand Cathay[]

Category Unit
Lords
Heroes
Monsters & Beasts
Artillery & War Machines

Sources of Mastery of Elemental Winds[]

Buildings[]

Name Race Faction Effect
The Empire The Golden Order Attribute: Mastery of Elemental Winds for Battle Wizards
(all armies)

Dilemmas[]

Name Race Dilemma Choice Effect
Parchment & Ink Daemons of Chaos
Tzeentch
Warriors of Chaos
Lead Them to Destruction Attribute: Mastery of the Elemental Winds for Iridescent Horrors, Cultists and Lords of Change
(all armies)

Faction Effects[]

Name Race Effect
Argwylon Wood Elves Attribute: Mastery of the Elemental Winds for Ancient Treemen and embedded Spellsingers

Items[]

Name Type Race Owner Random Drop Other Source
Cauldron of Power
Cauldron of Power
Enchanted Item Kislev 🗙 🗙

Skills[]

Name Race Effect Source

Bewitching Potency
Tzeentch Attribute: Mastery of the Elemental Winds for Iridescent Horrors, Cultists and Lords of Change
(Lord's army)

See also[]