Total War: WARHAMMER Wiki
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MeatMeat is a unique resource used for the Ogre Kingdoms.

How it works[ | ]

Campaign meat

The indicator of an army's meat store is under the lord's portrait.

Each Ogre Kingdoms army has it's own store of meat. Meat is used as upkeep for Ogre units. Usually, one unit costs one Meat. Meat is not consumed when the unit is within range of a friendly Camp. Meat can be produced in various ways, and there is also other ways to consume it.

Producing meat[ | ]

  • Winning battles
  • Post-battle options
  • Buildings - some settlement buildings
    • Settlement chain provides +10 meat per turn for armies in the local region
    • The Meat chain (Larder etc) under Infrastructure, which increases meat generated by armies in the local region
  • Armies do not consume meat when they are within a Camp circle of influence
  • Two chains of Camp buildings, under Infrastructure
    • The Meat line (Feast Table etc) generates extra meat for every army in the Camp's circle of influence
    • The Army Support line (Gut Stone etc) increases the % of meat gained from battles within the Camp's circle of influence
  • Some contracts will reward one of your lords with extra meat, when completed
  • Technologies:
    • Gone-Off Meat: Meat generated +5 (all armies)
    • Battlefield Butchery: Meat gained from battles +10%
    • Huntin' Tricks: Meat provided by camps +50% (near the very end of the tech tree)
  • Random events such as Lambing Season
  • Dilemmas such as Special Sauce, The Meat Tree and One Last Fight

Consuming meat[ | ]

  • Meat is used as a kind of upkeep (in addition to regular upkeep) for Ogre units. Usually, it's 1 meat per unit per turn, meaning a full army of 20 units consumes 20 meat per turn.
  • Players can have a Pre-battle feast, spending up to 5 meat before a battle, which gives the entire army increases to mass, speed and charge bonus for the duration of the battle. The more meat you spend in the feast, the greater the bonuses.

Offerings to the Great Maw[ | ]

Offer to the Great Maw

Offerings to the Great Maw.

Surplus meat can be spent on Offerings to the Great Maw. Only one Offering may be used at a time, lasting for several turns and having a cooldown.

  • Bloody ‘n’ Raw – extra melee attack for all units.
  • Come ‘n’ Get It – additional campaign movement range for the army.
  • Fill Yer Bellies – Decrease in global recruitment times.
  • Give Me Gut Magic – additional Winds of Magic power reserves per turn.

See also[ | ]

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