Mirror Guard are a Warriors of Chaos melee infantry unit introduced in Total War: Warhammer. An ancient lineage of warriors supremely enhanced by the energies of Chaos, nourished only by carnage and bloodshed.
Chaos Warriors are fighters of unmatched prowess. Their strength is infernal and their bodies are as tough as the Iron Mountains. Imbued with the power of Chaos and encased in suits of hell-forged armour, a Chaos Warrior is equal to several battle-hardened mortal men. They are no longer truly human, but living weapons, honed perfectly for the bloody tasks before them. A Chaos Warrior has no need of food, drink or sleep, for he is nourished by the carnage that he wreaks. He has nothing but contempt for the weak or the cowardly and goes about the business of murder with a vengeance, for there is always a part of the man who was that rages against that which he has become. A Chaos Warrior's only solace is in slaughter - the fulfilment of his new existence as an instrument of his blasphemous God's will, and at battle's end, his armour is spattered with the lifeblood of the slain.
Strengths & Weaknesses
- Immune to Psychology
- ↑ Armoured & Shielded: Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
These Slaaneshi blessed Chaos Warriors are a strong anchor to a Chaos front line. With their blessing they receive a speed boost that puts them a decently quick for infantry and fast among Chaos troops. They are also immune to psychology so they will not buckle to fear and terror, allowing them to stay in the fight longer against scary units. In Multiplayer, they are used often as a strong point among Chaos Marauders and other Chaos Warriors that won't be scared off the battlefield by fear or terror.