“ | With a pining cry to the great, weird moon, Morrslieb, these wolves carry their Goblin riders to war. | „ |
Moon-howlers (Goblin Wolf Riders) are a Greenskins Regiment of Renown melee cavalry unit introduced in Total War: Warhammer with The King & The Warlord.
Recruitment[ | ]
Description[ | ]
Goblin Wolf Riders are dangerously fast, able to outride all other beasts save perhaps the swift steeds of the Elves. Some Wolf Rider mobs use bows to fill their enemies with arrows. They lope into range, unleash a hail of arrows, and then retreat before the foe can respond. Wolf Riders often harass the flanks of oncoming troops, but have also been known to charge into smaller (and more vulnerable) units such as war machines and enemy scouts. Other Wolf Rider mobs are more heavily armoured and these Goblins will dare to lower their spears and attack larger formations, howling as they crash headlong into enemy troops. However, it is often said that the snarling wolves are more formidable foes than the Goblins who ride atop their shaggy backs. More than one Warboss has found out that "dog boyz" are not always reliable, finding Wolf Riders as quick to leave the battlefield as they are to launch an attack.
Attributes[ | ]
Cavalry
- ▲ Shielded: Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
- ▲ Very Fast: This unit can run circles around most other units, taunting and harrassing the enemy or evading its missile fire.
Scrap Upgrades[ | ]
Upgrade | Effect | ![]() |
Technology Required |
---|---|---|---|
Scrap Saddles | ![]() ![]() |
35 | 🗙 |
Rusty Stabberz | ![]() |
30 | ![]() Scavengin' Gitz |
Difference from Goblin Wolf Riders[ | ]
New Attribute:
Causes Fear
Charge Bonus: 20 → 23
Cost (SP & MP): 300 → 425
Upkeep: 75 → 106
Strategy[ | ]
The intended benefit of this Regiment of Renown is that they cause fear (which also makes them immune to fear notably). This is helpful, but nothing incredible. One of the real benefits is their higher leadership (+10) and melee stats (+7 for both defence and attack) which puts them into an incredibly fast light cavalry with decent melee stats and tolerable leadership.
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