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Total War: WARHAMMER Wiki
I will see Malekith crowned...
Morathi
Morathi.png
Commander.png
Overview
RaceDark Elves
FactionCult of Pleasure
CategoryLegendary Lord
Unit size1
Recruitment
Icon treasury.png Cost (MP): 1500 (800)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 375
Statistics
Icon stat health.png Health: 3680
Icon stat morale.png Leadership: 85
Icon stat speed.png Speed:
Icon stat attack.png Melee Attack: 55
Icon stat defence.png Melee Defence: 40
Icon stat charge bonus.png Charge Bonus: 55
Resistance magic.png Magic Resistance: 25
Resistance missile.png Missile Resistance: 15
Weapons
Melee
Icon stat damage.png Weapon Damage: 100
Modifier icon armour piercing.png Armour-Piercing Damage: 240
Icon stat speed.png Melee Interval: 4 s
Modifier icon bonus vs large.png Bonus vs. Large: 15
Protection
Icon stat armour.png
Armor:
11.25%
Attributes
  • Encourages.png Encourage: This unit provides a Icon stat morale.pngleadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.

Morathi is a Dark Elves Legendary Lord introduced in Total War: Warhammer II. The mother of the Witch King is more than a match for most other magic-users on the field.

In the campaign, she leads the Cult of Pleasure faction.

Description[edit | edit source]

Morathi the Hag Sorceress of Ghrond and First of the Hag Queens is the mother of Malekith and one-time consort of Aenarion, who rescued her from a warband of Slaanesh in the days of the first Chaos invasion, before the Sundering. She is not only the lone Witch Elf allowed to use Dark Magic but is also one of the most powerful magic-users in the world, rivalling perhaps even Nagash the Great Necromancer, the Lords of Change, and Teclis of Ulthuan. She has struck Daemonic pacts with many vile and disturbing forces, and can unleash the terrible power of Chaos upon those who displease her. Morathi's entire existence has been one of scheming and manipulation. Who knows how many of Aenarion's darker deeds sprang from seeds she planted within his mind, or how the history of the Elves might have been different if he had not taken her as his wife. Yet for all her beauty, she was ultimately spurned by the Phoenix King. Heartbroken, Morathi swore that if her husband could no longer rule the Elves, her son would do so in his place. Since that day, Morathi has pursued that goal with supernatural determination, spending millennia teaching Malekith all she knows of statecraft and magic, and working tirelessly to maintain his grip on Naggaroth's throne.

Talent tree[edit | edit source]

Attributes[edit | edit source]

  • Anti-Large: Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
  • Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Spellcaster: This unit can cast spells.

Spells[edit | edit source]

Morathi uses a combination of spells from the Lore of Dark Magic, Lore of Death and Lore of Shadows.

Abilities[edit | edit source]

Legendary Items[edit | edit source]

Mounts[edit | edit source]

Additional Starting Units[edit | edit source]

Eye of the Vortex

Mortal Empires

Effects[edit | edit source]

Faction Effects:

  • Spreads Chaos corruption
  • Diplomatic relations: -40 with the faction of Exiles of Nehek
  • Diplomatic relations: +20 with Dark Elves
  • Construction cost: -25% for Sorcery buildings
  • Hero action cost: -50%
  • Chaos corruption: +1 (all characters)

Lord Effects

  • On turn start, Lords in this character's region have a chance to gain 2 loyalty (local region).
  • Chaos corruption +1 (all characters)

Character traits[edit | edit source]

Personal traits[edit | edit source]

Dark Manipulator

"I would be so grateful for your cooperation in this, my lord. I do so hate to be... disappointed."

  • On turn start, Lords in this character's region have a chance to gain 2 loyalty (local region).
  • Cooldown: -5 turns for Sacrifice to Hekarti
  • Slave Cost: -50% for Sacrifice to Hekarti

Defeat/victory trait[edit | edit source]

Hagbutcher

"Her Dark Magic, Daemonic pacts, and evil ways have counted for naught in the face of superior arms"

  • -10% Hero Action cost (all heroes)
  • +10% hero self-defense in the local province

Strategy[edit | edit source]

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