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Promotional art by Diego Gisbert Llorens, showing Karl Franz flying over Lustria

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Playable faction starting locations in Mortal Empires. Credit: Reddit user /u/Henite

Are you looking for Immortal Empires - the final combined campaign, in the third game?

Mortal Empires is a large campaign in Total War: Warhammer II which combines the playable content from both Total War: Warhammer and Total War: Warhammer II.

How do I get access to Mortal Empires?[ | ]

  • You must own both Total War: Warhammer and Total War: Warhammer II (other than that, it's free).
  • Manually download Mortal Empires from Steam.
  • You do not need to have the first game installed, just owned in your Steam library.

Overview[ | ]

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Climate map of Mortal Empires. Click to expand. Credit: Reddit user /u/gurudingo

In Mortal Empires, you can play as any lord/faction from the first game or second game, including any paid or free DLC you own. There are over 60 playable legendary lords, most of which have their own unique start location and faction.

Mortal Empires combines the Old World with the New World landmasses seen in the Eye of the Vortex campaign. The campaign features over 120 factions spread across more than 300 settlements, over 100 spells and over 350 unit types, making it the single largest campaign map ever created by Creative Assembly, prior to TWW3.

A huge number of settlements in Mortal Empires have unique landmark buildings. See Special buildings#Mortal Empires campaign for a list.

Unlike Eye of the Vortex, Mortal Empires has no overall global story progression, no rituals. It is more of a sandbox. However the Beastmen and the Wood elves have a campaign, objectives and a final battle. Chaos also has some story though no final battle.

Unlike The Old World campaign, there is no regional occupation to limit colonization. Most factions can settle anywhere, but may take penalties in bad climates.

However, there is still a Chaos Invasion by the forces of Chaos.

Some things have been updated and changed, compared to Total War: Warhammer. Some factions may have different names, starting positions or game mechanics. Some parts of the map are different.

Development history[ | ]

Mortal Empires was originally supposed to be available on the release of Total War: Warhammer II (September 28, 2017). It ended up being released on October 26, 2017 with the Mortal Empires update.

Norsca was not playable in Mortal Empires when the campaign first released. Due to complications in development, Creative Assembly was unable to easily merge them in like the other races, and had to re-code them from scratch.

In May 2018, 7 months after Mortal Empires was released, Norsca were finally added in the Resurgent Update.

In the Potion of Speed Update Mortal Empires turn times reduced greatly, they had previously been quite long.

Factions and provinces[ | ]

Provinces in Mortal Empires
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