Murderous Mastery is a Dark Elves passive army ability innate to certain Dark Elves units. It automatically triggers after a certain amount of units on the battlefield have been killed.
Slaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship among the Dark Elves. It is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples.
Effect[ | ]
- Passive Ability
- Type Augment
- Uses: 1
- Melee Attack: +25%
- Charge Bonus: +25%
- Leadership: +15
- Vigour per second: -1%
- Can Cause Fear
- Duration: 120s
- Enabled if: Leadership is higher than broken
Unit has exceeded the murderous prowess value
WH2[ | ]
- Murderous Mastery 1
- Faction
- Type Augment
- Duration: 120 seconds
- Target: Self
- Disabled if: Unit has exceeded the murderous prowess value, Leadership is broken
- Effects: +15 Leadership
+25% Melee Attack
+25% Charge Bonus
+18% Vigour
Can Cause Fear
Units[ | ]
Category | Unit |
---|---|
Legendary Lords | |
Heroes | |
Infantry | |
Cavalry & Chariots |
See also[ | ]
- Murderous Prowess, the standard variant of this ability.
- Martial Mastery, the High Elves equivalent of this ability.
- Mirror (Murderous Mastery), a High Elves mirror ability unique to Yvresse.