Names of Power

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Name of Power is a unique game mechanic introduced in Total War: Warhammer II and available exclusively to all Dark Elves factions which allows the player to permanently buff most standard lords and one hero with a variety of effects by spending skill points that trigger special dilemmas offering a choice of two unique traits.

The player can spend a skill point on the appropriate skill to automatically trigger a random dilemma associated with the relevant category, for example, a Martial Name of Power skill will trigger a random Martial Name of Power dilemma which always presents the same two Martial Names of Power options.


Categories[edit | edit source]

There are 38 Names of Power grouped into three separate categories each granting bespoke bonuses, namely:

Aristocratic[edit | edit source]

  • Influences the province in which the lord is standing or the faction as a whole.
  • Can be gained by spending one skill point on the "Aristocratic Name of Power" skill in the character skill tree.
  • The Aristocratic Name of Power skill triggers one of the six Aristocratic Name of Power dilemmas immediately.

Some family names are best forgotten; others are worthy of resurrection, as they engender fear and respect among the masses.

Martial[edit | edit source]

  • Improves the character's own combat skills.
  • Can be gained by spending one skill point on the "Martial Name of Power" skill in the character skill tree.
  • The Martial Name of Power skill triggers one of the seven Martial Name of Power dilemmas immediately.

This one has adopted a warrior name to strike fear into enemy hearts, a moniker backed up by their deeds in battle.

Revered[edit | edit source]

  • Improves the lord's army.
  • Can be gained by spending one skill point on the "Revered Name of Power" skill in the character skill tree.
  • The Revered Name of Power skill triggers one of the six Revered Name of Power dilemmas immediately.

This one's chosen name is muttered in hushed tones, reflecting as it does their proclivities.

Availability[edit | edit source]

  • Each character is restricted to a single Name of Power so if more than one of the associated skills are available in the skill tree, they will be locked.
  • From all hero units, only the Master has access to a Name of Power and only of the Aristocratic Name of Power category.
  • From the lord units, all standard lords have access to all three Name of Power categories except the Black Ark Admiral lord which cannot access the Aristocratic Name of Power.
  • Legendary lords do not have access to any Names of Power categories.

List[edit | edit source]

Name of Power Category Effects Dilemma
Barbedlash Aristocratic The New Vassals
Barbstorm Revered The Usurper
Beastbinder Revered The Wild Beast
Black Conqueror Artistocratic
  • Magic item drop chance +15% (Lord's Army)
  • Income from raiding +50% (Lord's Army)
  • Income from sacking and looting +50% (Lord's Army)
Spoils of Victory
Blackstone Martial The Potion
Bloodscourge Martial The Potion
Dark Marshall Artistocratic The New Vassals
Darkpath Aristocratic The Ambush
Drakecleaver Martial
  • Bonus vs. Large: +30
Dragon's Lair
Dreadtongue Aristocratic The Ambush
Emeraldeye Aristocratic The Gem of the Sorceress
Emeraldpath Aristocratic Immune to attrition (Lord's Army)
Fangshield Revered The Wild Beast


Fateshielded Martial Ward save: +10% The Hex
Gatesmiter Aristocratic Assault on the Manor
Granitestance Revered Tide of Battle
Griefbringer Martial Attacks cause "Discouraged" effect, reducing enemy leadership The Hex
Grimgaze Revered The Sacrifice
Headreaper Martial The Priest of Vaul
Hydrablood Martial Regeneration The Hydra
Khainemarked Aristocratic
  • Har Ganeth Executioners in Lord's Army:
    • Ward save: +15%
    • Upkeep: -15%
    • Time to recruit: -1 turn (local province)
    • Untainted: +5 (local province)
Spoils of Victory
Krakenclaw Revered
  • Black Ark Corsairs units (Lord's army):
  • Armour-piercing missile damage: +100% for Black Ark Corsairs units (Lord's army)
  • Armour-piercing weapon damage: +100% for Black Ark Corsairs units (Lord's army)
The Raid
Leviathanrage Aristocratic Assault on the Manor
Lifequencher Revered The Sacrifice
Moonshadow Revered
  • Leadership: +15 during ambushes (Lord's Army)
  • Speed: +5% (Lord's Army)
Tide of Battle
Pathguard Aristocratic Immune to attrition The Gem of the Sorceress
Poisonblade Martial The Priest of Vaul
Serpentheart Martial Poison!
Shadowdart Revered The Caravan
Soulblaze Martial
  • Enables flaming attacks
  • Fire Resistance: +50%
  • Armour: +10
The Hydra
Spiteheart Martial The Teacher
Tempest of Talons Revered The Caravan
The Dire Overseer Aristocratic The Captive
The Grey Vanquisher Revered The Raid
The Hand of Wrath Martial The Teacher
The Tormentor Aristocratic
  • Casualties captured post-battle: +15%
  • Income from post-battle loot: +10%
The Captive
Wrathbringer Revered The Usurper
Wyrmscale Martial
  • Armour: +15
  • Melee defence: +8
  • Speed: +5%
Dragon's Lair

See also[edit | edit source]