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Necrofex Colossus is a Vampire Coast monstrous unit in Total War: Warhammer II. A colossal walking frame of galleon-torn timber, iron, and man-flesh, relentlessly driven by a vortex of deathly energy.

Description[]

The unhallowed form of the Necrofex Colossus is one of the most terrifying anathema known to arcane lore. Varying in composition, they always hold true to the same basic form – a monstrous humanoid shape akin to a giant, fashioned upon a frame of galley-torn timber, iron, or bone, onto which the ‘flesh’ and musculature of the dead has been bound and shaped, with scores of corpses used in their creation. These gargantuan monstrosities fear neither pain nor injury, for they are walking vortexes of deathly energies around which the souls of the damned howl and against which few mortals can stand. With so much unholy power concentrated in their forms, a Necrofex Colossus is no mere mindless thrall, but possesses a deathly will and dark appetite of its own, often outlasting its creator or even proving their undoing should its master’s control slip even for a moment.

Attributes[]

  • Armour-Piercing: The damage of Modifier icon armour piercing.pngarmour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Armour-Piercing Missiles: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Causes Terror: This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
  • Fire Whilst Moving: This unit can fire while on the move.

Abilities[]

Strategy[]

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Artillery piece and Monster put into a single unit, the Necrofex Colossus is a very powerful unit. Its cannon shots have long range and shred infantry formations and also accurate enough to punish other single model monstrous units. In melee, the Colossus is weaker but by no means a pushover. It also has a passive ability when it gets low on health that drops a summoned unit of Deckhand Mobs at its feet. This is helpful for providing a buffer around the colossus to protect it in melee. It has a high profile and hitbox, so be careful of it being targeted by enemy artillery pieces or ranged units. Also watch out for fast or sneaky anti-large units that can evade its fire and close to melee quickly.

Also of note, an army composed entirely of Nexcrofex Colossus is one of the more effective "doomstacks" in the game, they are incredibly difficult for any enemy to beat.

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