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== Strategy == {{strategy}} *Norsca's economy is usually quite poor, and they have a hard time generating income from settlements. They rely on raiding, looting and sacking for income. *Defeating a hostile Norscan faction leader is a huge boon, resulting in you being able to confederate them immediately. This is a very effective way to become powerful, especially early in the campaign. *If the player rejects the Call of Chaos at the end of the Norscan God quest chain, they must fight the Warriors of Chaos faction alone. This may seem like a daunting task, but the reward is equally great: defeating the Warriors of Chaos faction as Norsca grants the player a 75% reduction in upkeep costs, making Norsca a faction that can essentially have free armies, until supply lines catch up. '''This does not apply to Total War: Warhammer I.''' *Both playable Norsca factions have no diplomatic modifiers towards Daemonic or WoC factions, which means they are prone to being attacked by all of them, which is unsurprisingly frequent.
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