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Total War: Warhammer Wiki
10,652
pages
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Norsca
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Norsca settlements
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Norsca settlements
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[[Norsca]] and [[Wintertooth]] use a different colonisation/[[settlement]] system to other [[races]] and [[factions]]. They are not affected by the [[regional occupation]] system in [[Total War: Warhammer]], and only minimally affected by [[climate]] in [[Total War: Warhammer II]]. ==How it works== * Settlements in the [[Norsca (region)|Norscan peninsula]] itself are regular Norscan settlements, with the full range of [[Norsca buildings|Norscan buildings]] available. * '''Marauder Outposts''' can be constructed in coastal (ie: [[port]]) settlements outside of the Norscan peninsula. They have a limited range of buildings available. * [[Racial capitals]] can also be turned into Marauder Outposts, and Norsca can even construct some [[landmark]]s there. ==Techs== Additionally, occupying racial capitals (requires building at least the first building in the settlement chain) unlocks technologies in the [[Norsca tech tree]]. * Occupied Miragliano in [[Tilea (province)]]: Secrets of War & Coin * Occupied Couronne in [[Couronne]]: Secrets of Grape & Grain * Occupied Karaz-a-Karak in [[The Silver Road]]: Secrets of Mining & Machinery * Occupied Altdorf in [[Reikland]]: Secrets of Steel & Magic * Occupied Castle Drakenhof in [[Eastern Sylvania]]: Secrets of Necromancy * Occupied Black Crag/Karak Drazh in [[Death Pass]]: Secrets of Gork & Mork Added in Total War: Warhammer II: * Occupied [[Lothern (settlement)]] in [[Eataine]]: Secrets of the Court * Occupied [[Naggarond (settlement)]] in [[Iron Mountains]]: Secrets of Dark Sorcery * Occupied Hexoatl in [[Isthmus of Lustria]]: Secrets of the Ancients * Occupied [[Skavenblight]]: Secrets of the Under-Empire * Occupied Khemri in [[Land of the Dead]]: Secrets of Past Dynasties ==See also== * [[Wood Elves settlements]] [[Category:Norsca]] [[Category:Settlements]]
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