Total War: WARHAMMER Wiki
Total War: WARHAMMER Wiki
Norscan Warhounds
Wh dlc08 nor warhounds feathered.png
War beast.png
FactionWarriors of Chaos
CategoryWar Beasts
Unit size80
Icon treasury.png Cost (MP): 400 (400)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 100
Icon stat health.png Health: 68
Icon stat morale.png Leadership: 38
Icon stat speed.png Speed: 95
Icon stat attack.png Melee Attack: 26
Icon stat defence.png Melee Defence: 17
Icon stat charge bonus.png Charge Bonus: 18
Icon stat damage.png Weapon Damage: 19
Modifier icon armour piercing.png Armour-Piercing Damage: 3
Icon stat speed.png Melee Interval: 4.3 s
Icon stat range.png Range: 1/10
Icon stat armour.png
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.

Norscan Warhounds is a Norsca melee warbeast unit introduced in Total War: Warhammer. A well-placed kennel of Warhounds, set loose on the enemy lines, can thread horrific injury amongst the enemy.


In Norsca, wolves and hounds prowl in the flickering shadows of the campfires made by the barbarian tribespeople of the frozen lands. The further north the tribe dwells, the more likely it is that the hounds that follow them will be mutants, their bodies swollen by the energies of Chaos. Brutish and bloodthirsty, Warhounds are natural killers built of muscle and fang that prowl the wilderness in ravening packs. They will even charge a spearwall with total abandon, their only concern the moment when their slobbering jaws sink into juicy, yielding flesh.

Strengths & Weaknesses[]

  • Scaly Skin: Scaly skin or hides help to dampen or deflect the damage caused by missile weapons, increasing this unit's Missile Resistance.
  • Very Fast: This unit can run circles around most other units, taunting and harrassing the enemy or evading its missile fire.
  • Weak Against Armour: This unit's attack can hardly punch through armour and is thus wasted on heavily armoured enemies.


Click here to add a strategy!

See the strategy for the ice wolves. The Norscan Warhounds fulfill basically the exact same role, they are just cheaper so you can use them in the early stages of the game and replace these ugly things by the coolest-prettiest-deadliest ice wolves when you have enough money to afford them.

Disbanding archers and artillery, killing fleeing enemies, pursuing light cavalry, enemies and flanking melee, this is in order what they should do in battle.