Total War: WARHAMMER Wiki
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This article or section is about game content which was freshly released by Creative Assembly or is still in development. The information here is not final, and may change rapidly.

For other unit rosters, see unit roster.

This page lists all Nurgle units.

Legendary Lords[]

Unit Recruitment General Melee Ranged Defense
  • Attribute can siege.png Siege Attacker: This unit can attack gates or walls, allowing you to instantly launch a siege battle without having to wait for siege towers or battering rams to be built.
  • Causes fear.png Can Cause Fear: This unit frightens all enemy units, reducing their Morale character.pngleadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Causes terror.png Can Cause Terror: This unit can Causes terror.pngcause terror, making its melee target rout for a short time. Units that have terror are immune to terror and Causes fear.pngfear themselves.
  • Encourages.png Encourage: This unit provides a Morale character.pngleadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Mounted fire move.png Fire Whilst Moving: This unit can fire when mounted and moving.
  • Daemonic.png Daemonic: The unit is Daemonic (has physical resistance, does not rout, is immune to terror, takes damage when Morale character.pngLeadership is low)

Lords[]

Unit Recruitment General Melee Ranged Defense

Heroes[]

Unit Recruitment General Melee Ranged Defense
  • Encourages.png Encourage: This unit provides a Morale character.pngleadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.

Infantry[]

Unit Recruitment General Melee Ranged Defense

Monsters & Beasts[]

Unit Recruitment General Melee Ranged Defense

Missile Monsters & Beasts[]

Unit Recruitment General Melee Ranged Defense
  • Attribute can siege.png Siege Attacker: This unit can attack gates or walls, allowing you to instantly launch a siege battle without having to wait for siege towers or battering rams to be built.
  • Causes fear.png Can Cause Fear: This unit frightens all enemy units, reducing their Morale character.pngleadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Causes terror.png Can Cause Terror: This unit can Causes terror.pngcause terror, making its melee target rout for a short time. Units that have terror are immune to terror and Causes fear.pngfear themselves.
  • Daemonic.png Daemonic: The unit is Daemonic (has physical resistance, does not rout, is immune to terror, takes damage when Morale character.pngLeadership is low)
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