Oak of Ages (Thriving) is a Wood Elves settlement building introduced in Total War: Warhammer with the Realm of The Wood Elves DLC.
New branches stretch to break through the forest's canopy and touch the sky.
Background[ | ]
At the centre of Athel Loren's multifarious glades and boughs lies the Oak of Ages. The great tree occupies its space both physically and spiritually, in the very essence of the forest and its dwellers. For the Wood Elves, it is the birthplace of their realm and the place where Orion, King in the Woods and a figurehead of their culture, symbolically dies and is reborn each year. Although immortal, he is tied to the seasons and subject to their changes. At Midwinter, Orion willingly enters his own funeral pyre; the following Spring, a new candidate, prepared and fashioned in her consort's likeness by Queen Ariel, emerges from the Oak as the new living embodiment of the Master of the Hunt. As such, the Oak of Ages is the hub of the Wood Elves' power - as it grows, their kingdom and influence grows also.
Effects[ | ]
Wood Elves (except Wargrove of Woe)[ | ]
- Forest Health: +3 per turn to local Magical Forest
- Control: +4 (factionwide)
- Adds defences to the settlement (battles fought here will be unwalled settlement battles)
- Growth: +80 (all provinces)
- Corruption: -9 (all adjacent provinces)
- Winds of Magic power reserve: +12 per turn (armies in region)
- Provides garrison:
- Discoverability of Skaven Under-Cities: +80
Wargrove of Woe (Wood Elves)[ | ]
- Forest Health: +3 per turn to local Magical Forest
- Public order: +4 (factionwide)
- Growth: 80 (all provinces)
- Untainted: +9 (all regions in adjacent provinces)
- Provides Garrison:
- Discoverability of Skaven Under-Cities: +80
Building Chain[ | ]
- - Oak of Ages (Dormant)
- - Oak of Ages (Withered)
- - Oak of Ages (Budding)
- - Oak of Ages (Withered)
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