Occupied Hell Pit Level 5
Costs: Dwarfs, Ghosts of Pahuax, Greenskins, Tomb Kings & Vampire Counts: 9000 Bretonnia, Dark Elves, High Elves (ex. Avelorn, Nagarythe & Yvresse), Lizardmen (ex. Ghosts of Pahuax) & The Empire: 13500 Vampire Coast: 9360 Build time: Tomb Kings: 5 Dwarfs, Ghosts of Pahuax, Greenskins & Vampire Counts: 6 Bretonnia, Dark Elves, High Elves (ex. Avelorn, Nagarythe & Yvresse), Lizardmen (ex. Ghosts of Pahuax) & The Empire: 12 Vampire Coast: 9
Effects
Depends on faction
Garrison
Depends on faction
Occupied Hell Pit Level 5 is a settlement building in Total War: Warhammer II only available to Bretonnia , Dark Elves , Dwarfs , Greenskins , High Elves , Lizardmen , The Empire , Tomb Kings , Vampire Coast and Vampire Counts .
"Skaven cities sprawl beneath the ground like swollen ulcers, with other races' ruins shamelessly usurped into their erratic architecture."
Effects [ | ]
Bretonnia [ | ]
Growth: +100
Grants 5 construction slots in the settlement
Provides Garrison:
Dark Elves [ | ]
Growth: +100
Grants 5 construction slots in the settlement
Provides Garrison:
Dwarfs [ | ]
Growth: +100
Grants 5 construction slots in the settlement
Provides garrison:
Greenskins [ | ]
Growth: +100
Grants 5 construction slots in the settlement
Provides garrison:
High Elves [ | ]
Growth: +100
Grants 5 construction slots in the settlement
Provides garrison:
Lizardmen [ | ]
Growth: +100
Grants 5 construction slots in the settlement
Provides garrison:
The Empire [ | ]
Growth: +100
Grants 5 construction slots in the settlement
Provides garrison:
Tomb Kings [ | ]
Growth: +100
Grants 5 construction slots in the settlement
Provides garrison:
Vampire Coast [ | ]
"Get hold of enough filthy lucre and things get complicated - must effort must be expended defending it from friends and enemies alike."
Income generated: 720
Growth: +50
Vampiric corruption: +1
Grants 5 construction slots in the settlement
Provides garrison:
Vampire Counts [ | ]
Growth: +100
Grants 5 construction slots in the settlement
Provides garrison:
Building Chain [ | ]
Dwarfs buildings
Regular buildings
Settlement
Settlement in minor cities
Port
The Deeps
Military recruitment
Military support
Defence
Infrastructure
The Deeps buildings
The Deeps
Infrastructure
Strategy
Blockers
Resource buildings
Gold
Pastures
Pottery
Iron
Furs
Wine
Timber
Exotic Animals
Gemstones
Dyes
Salt
Marble
Spices
Medicinal Plants
Carved Obsidian
Tusks
Special and Landmark buildings
Allied outposts
Unique Dwarfs only landmark buildings
Unique settlement chains in The Old World
Unique settlement chains in Ulthuan
Unique settlement chains in the Far East
Other unique settlement chains
Total War: Warhammer II only buildings
Military recruitment
Defence
Infrastructure
Unique Settlement Chains in The Old World
Unique settlement chains in Naggaroth
Unique settlement chains in Lustria
Unique settlement chains in Ulthuan
Unique settlement chains in The Southlands
Other unique settlement chains
Total War: warhammer only buildings