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Occupied Massif Orcal (Level 2), also known as Occupied Massif Orcal Level 2, is a settlement building in Total War: Warhammer II only available to Bretonnia, Dwarfs, Lizardmen, The Empire, Tomb Kings, Vampire Coast and Vampire Counts.

Effects[]

Bretonnia[]

"Slightly larger than Bretonnian hamlets, village buildings look much the same, though may include an inn and smithy too."

Dwarfs[]

"More enterprising Dwarfs seek their own fortune and join colonies away from the greater Holds."

Lizardmen[]

"A minor node on a smaller tributary of the Geomantic Web, comprising a lone ziggurat, often ruled by a later generation Mage-Priest."

The Empire[]

"Villages dot the Empire, usually comprising a marketplaz, a tavern, and a stockade - if the denizens are lucky."

Tomb Kings[]

"Mastaba or ‘houses of eternity’ are, typically, flat-roofed tombs. Like all crypts in Nehekhara, once built, settlements soon rose up around them."

Vampire Coast[]

"A filthy, broken-down place, where evil plans are hatched and dark plots germinate."

Vampire Counts[]

"The peasantry live in small communities of inter-related families, and never venture far from their hovels."

  • Income generated: 360
  • Growth: +20
  • Vampiric corruption: +1
  • Grants 4 construction slots in the settlement
  • Provides garrison:

Building Chain[]

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