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Occupied The Awakening Level 1 is a settlement building in Total War: Warhammer II only available to Bretonnia, Dark Elves, Dwarfs, Greenskins, High Elves, Lizardmen, Norsca, The Empire, Tomb Kings and Vampire Counts.

Effects[]

Bretonnia[]

"Bretonnian hamlets are are pathethic - a clutch of dingy hovels inhabited by farmhands, fools and gap-toothed yokels."

Dark Elves[]

"The Dark Elves do not live in luxury, nor do they want for it - they desire only fury and violence."

  • Income generated: 100
  • Scrolls of Hekarti generated: 1 (Eye of the Vortex only)
  • Growth: +10
  • Income from all buildings: +30% (all regions in this province)
  • Grants 2 construction slots in the settlement
  • Provides Garrison:
  • Unlocks recruitment of:

Dwarfs[]

"Dwarfs do occasionally live above the ground - there are outposts scattered throughout the World's Edge Mountains and beyond."

Greenskins[]

"Smaller Greenskin tribes and gatherings rarely stay put, although they will seek out caves when they wish to keep "outta da way"."

High Elves[]

"Even the noble High Elves must have humble beginnings. Well, some of them."

Lizardmen[]

"A small gathering of cohorts, usually a settlement along the Geomantic Web in thrall to a more prominent temple-city."

Norsca[]

"Once a great city, now overrun by the mutants, monsters, and madmen of the north."

  • Unlocks technologies: Secrets of the Deep
  • Income generated: 250
  • Public order: +1
  • Growth: +10
  • Chaos corruption: +1
  • Global recruitment capacity: +1
  • Grants 1 construction slot in the settlement
  • provides garrison:
  • Unlocks recruitment of:

The Empire[]

"The Empire is riddled with homesteads, farms and tiny groups of sullen houses filled with sullen folk."

Tomb Kings[]

"The dead return, unaware that what was once their grave is now also their home."

Vampire Counts[]

"The scattered hamlets of Sylvania are even more isolated, parochial and pathetic than those of the Empire."

Building Chain[]

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