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Order of Loremasters is a playable High Elves subfaction introduced in Total War: Warhammer II, led by Teclis.

How they play[ | ]

A summary of High Elves gameplay:

  • Units: High Elves have a varied unit roster with spellcasters and dragons. High Elf armies tend to focus on quality over quantity.
  • Martial Prowess: In battle, High Elf armies gain extra bonuses while they are at high strength.
  • Intrigue and Influence: In campaign, High Elves can spend this resource to manipulate other factions, or to recruit powerful characters.
  • Espionage and Trade: If High Elves make a trade agreement they gain vision of that faction's territory. They also benefit greatly from trade in general.
  • Rites: High Elves access to various rites which grant bonuses in campaign.
  • Lileath's Blessing: An army stance which replaces channelling and has greater bonuses.
  • Sword of Khaine: High Elf factions can draw the Sword of Khaine.

Legendary Lords[ | ]

  • Teclis - a powerful and versatile spellcaster, who does not cope well in melee combat

Starting provinces[ | ]

Eye of the Vortex

Mortal Empires

Immortal Empires

Climates[ | ]

Order of Loremasters has different climate preferences to other High Elf factions.

  • Habitable: Savannah, Jungle, Island
  • Unpleasant: Temperate, Frozen, Mountain, Magical Forest
  • Uninhabitable: Wasteland, Ocean, Chaotic Wasteland, Desert

Faction effects[ | ]

Victory Objectives[ | ]

Eye of the Vortex[ | ]

Vortex Victory[ | ]

  • Complete all Rituals.
  • Win the following battle: The Final Battle.

Domination Victory[ | ]

Mortal Empires[ | ]

Short Campaign Victory[ | ]

  • Control 12 settlements either by direct ownership through vassals and military allies.
  • Construct 1 of each of the following buildings: Tower of Mages.
  • Destroy the following faction(s): The Awakened, The Blessed Dread.
  • Control any 8 of the following settlements either by direct ownership or through vassals and military allies: Couronne, Altdorf, Castle Drakenhof, The Oak of Ages, Miragliano, Skavenblight, Kislev, Hell Pit, Karaz-a-Karak, Karak Eight Peaks, Black Crag, Lahmia, Khemri, Itza, Hexoatl, Naggarond, Lothern, Gaean Vale, The Awakening, The Galleon's Graveyard, Sartosa
  • Continue to expand your territory, ready for the arrival of Archaeon the Everchosen.
  • Ensure that Archaeon the Everchosen is in a wounded state.

Long Campaign Victory[ | ]

  • Control 20 settlements either by direct ownership through vassals and military allies.
  • Control any 17 of the following settements either by direct ownership or through vassals and military allies: Couronne, Altdorf, Castle Drakenhof, The Oak of Ages, Miragliano, Skavenblight, Kislev, Hell Pit, Karaz-a-Karak, Karak Eight Peaks, Black Crag, Lahmia, Khemri, Itza, Hexoatl, Naggarond, Lothern, Gaean Vale, The Awakening, The Galleon's Graveyard, Sartosa.
  • Construct 3 of each of the following buildings: Tower of Mages.
  • Destroy the following faction(s): The Awakened,The Blessed Dread, Followers of Nagash, The Dreadfleet.
  • Continue to expand your territory, ready for the arrival of Archaeon the Everchosen.
  • Ensure that Archaeon the Everchosen is in a wounded state.

Immortal Empires[ | ]

Short Campaign Victory[ | ]

Long Campaign Victory[ | ]

  • Occupy, loot, raze, or sack 70 different settlements
  • Control at least six of the following provinces either by direct ownership or through vassals and military allies: Fortress of Dawn, Tower of the Sun, Tower of the Stars, Tor Elasor, Gronti Mingol, Citadel of Dusk, The Star Tower, Great Turtle Isle, Arnheim

Chapter Objectives[ | ]

tbc[ | ]

Rank Name Objective(s) Reward(s) In-game description
Primary objective
Bonus objective I
Bonus objective II
Bonus objective III
Bonus objective IV
Bonus objective V

Diplomacy[ | ]

Diplomatic traits[ | ]

Immortal Empires[ | ]

  • Guardian
  • Aloof
  • Diplomat

Starting agreements[ | ]

Eye of the Vortex[ | ]

Mortal Empires[ | ]

Immortal Empires[ | ]

Strategy[ | ]

Click here to add a strategy!

Vortex:

  • The Order of Loremasters starts in a war with the Sentinels of Xeti.
  • Your first goal is to secure your island province and then defeat the Sentinels of Xeti. Next you need to claim the territory of the Blood Hall Coven. Once you have at least 2 armies you can battle the Skaven to the north.
  • The Court of Lybaras and the Spine of Sotek Dwarfs should help secure your borders to the south and to the east.
  • As a High Elven faction your battle tactics should start with using defensive formations, forcing your enemies to come to you while under fire from your ranged units. Mortal Empires:
    • The Order of Loremasters begins at war with Clan Fester and should aim to clear them and the Blessed Dread from the Huntsmaster's Jungle.
    • Taking the Vampire Coast will end the corruption afflicting your nearby holdings and easy relations with the Lizardsmen allow the Order time to stabilize these dependable provinces while confederating into Ulthuan.
    • Not requiring the Mage Tower to build mages (thanks to the Crown of Saphery) means Teclis can build Shrines to dampen the corruption and eventually hire Phoenix units into his ranks.

Campaign Guide[ | ]

Trivia[ | ]

  • The symbol in the Order of Loremasters' flag incorporates the High Elven rune of Sendai, which represents dedication, sacrifice, and resentment.
  • Before Patch 2.2, the faction started the Immortal Empires campaign at Sotek's Trail, The Jungles of the Gods.

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