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Ostland is a province introduced in Total War: Warhammer. It begins the campaign controlled by the Ostland minor faction. In The Realm of Chaos, the settlement of Norden was moved to the province of Nordland.

Background[]

Ostland is a founding electoral province of The Empire, ruled by Valmir von Raukov. Forming the north-eastern corner of the Empire, it is bounded by the Sea of Claws, Nordland, Talabecland, and Kislev to the east. The capital is Wolfenburg.

Ostland is inevitably the Imperial province hit first by Chaos invasions that manage to break through the bulwark of Kislev, and as such is a scarred, hard-bitten frontier region. It is covered almost entirely by the Forest of Shadows, in the dark depths of which are many open signs of Chaos corruption and worship. Some say that even after thousands of years, the forest has never adjusted to having humans and their axes and fires under its eaves. Woodsmen and others who venture deep into the forest are sure that, sometimes, when they are not looking, the forest redraws the paths through it to confuse those who anger it, and perhaps even cause their deaths. The Northern March, the blustery headlands over the Sea of Claws, is the only part of the province that is not heavily forested, and contains the vital Erengrad Road which connects Erengrad to Salzenmund and Marienburg.

Ostlanders are descended from the Udoses tribe and have been famed for their mulishness and frugality since the early days of The Empire. It is said that when Sigmar summoned the tribes to fight the Greenskins at Black Fire Pass, it took him three days to convince Wolfila, the Udoses leader, to join him. They are a practical people, able to get the most out of what they have to work with, and regard the 'breadbasket' provinces further south as soft. However this conservatism has costed them in the past; von Raukov is the first Ostland Electoral Count to allow the use of gunpowder, with all of his predecessors believing it to be a waste when perfectly good swords and spears existed.

Settlements[]

The Old World[]

Settlement Type Port Starting faction Resources Special buildings
Wolfenburg Ostland Gold
Castle von Rauken Minor
Norden Minor Yes

Mortal Empires[]

Settlement Type Port Climate Starting faction Resources Special buildings
Wolfenburg Temperate Ostland Gold
Castle von Rauken Minor
Norden Minor Yes

The Realm of Chaos[]

Settlement Type Port Climate Starting faction Resources Special buildings
✷ Wolfenburg Province capital Temperate Ostland Gold
Bohsenfels Minor
Wurzen Minor

Immortal Empires[]

Settlement Type Port Climate Starting faction Resources Special buildings
Wolfenburg Province capital Temperate Ostland Gold/Golden Idols
Castle von Rauken Minor
Norden Minor Yes Nordland
The Maneaters

Regional occupation[]

Regional occupation:

  • Temperate lowlands