“ | Specially trained to deliver lashing pain, Packmasters excel at hurting their enemies while simultaneously goading their hulking monstrosities to do the same. | „ |
Packmaster is a Skaven Hero unit introduced in Total War: Warhammer II with The Twisted and the Twilight.
Recruitment[ | ]
- Unlocked with: Pits of the Packmasters
Description[ | ]
These specially trained Skaven are experts at goading their charges - ferocious, half-mad creatures who can turn and attack with no warning. For this reason, Packmasters are themselves cagey and fierce warriors or, if they are not, they quickly end up as another meal for their merciless packs. It is common practice for Clan Moulder to sell both beast packs and Packmaster handlers to the highest bidder. In this way, Packmasters leave Hell Pit to serve under Warlord clans across the globe. Some clans, not fully trusting Clan Moulder, will buy beast packs but insist on supplying their own Packmasters.
Goading such creatures into battle is an exact science, and many clans who attempt their own handling are soon after savaged by their own rat-beasts. Some few clans, notably Clan Krizzor of the Dark Lands, have an affinity for developing their own Packmasters, but none save Clan Moulder produce enough to sell to other clans. The whip is a favoured weapon and beast-driving tool, and Packmasters quickly learn to become experts with the long lash. A Packmaster is adept at using his whip to direct the feral packs, or, when engaged in combat, to snap the weapon at the enemy - attacking over the heads of Giant Rats or between the hulking Rat Ogres. Those that can afford such luxuries can upgrade their whips to something that delivers even more pain.
Attributes[ | ]
- Support Specialist
- ▲ Anti-Large: Anti-Large: Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
- ▲ Charge Defence Against Large Foes: When standing and bracing against a charge of large enemies (such as cavalry or monsters) this unit will negate the enemy's charge bonus.
Campaign Abilities[ | ]
Embed Hero[ | ]
Constant Local Effect[ | ]
Target[ | ]
Unit Abilities[ | ]
Active Abilities[ | ]
Campaign only[ | ]
Passive Abilities[ | ]
Items Abilities (Multiplayer)[ | ]
Mounts[ | ]
Talent Tree[ | ]
Strategy[ | ]
An outstanding hero for leading a flanking force, the packmaster can quickly get to the enemy backfield on his brood horror mount and start sewing chaos by summoning wolf rats to attack artillery and skirmishers while buffing and attacking with other fast monsters.
In the early game before he is mounted, he can be kept in the backfield and use his summons for emergency blocking. They are less sturdy than vermintide summons from plague priests but dont cost winds of magic.
Gallery[ | ]
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