Total War: WARHAMMER Wiki

All Karaks are defended with vigour, but none hold the line with as much determination as these hammer-wielding guards.

Peak Gate Guard (Hammerers) are a Dwarfs Regiment of Renown melee infantry unit introduced in Total War: Warhammer with The King and the Warlord.

Recruitment[]

  • Recruited with: Regiments of Renown Recruitment panel

Description[]

The most skilled warriors in a Dwarf Hold are the Hammerers. They are individuals from different units, and perhaps even Clans, who have proven themselves in uncountable battles, showing not just great strength and deadly martial prowess, but also steadfast loyalty and a bold and courageous nature. They are formed into a hard-hitting shock unit, a force capable of breaking enemy formations the way a heavy maulhammer crushes shale. Outfitted in heavy, well-polished Dwarf mail, Hammerers wade into combat wielding their great weapons. They swing their hammers in sweeping arcs, hitting their enemies with such vigour that only enchanted or hell-forged armour can withstand the force of their blows. With a cracking and crumping, the whirling hammerheads send up gory debris, as splintered shields, cracked bits of armour and even heads or limbs are thrown into the air by the sheer force of the impact. Dwarf battle lines have been known to cheer at the sight of the great hammers rising and falling around their King's banner, beating out a rhythmic noise that is not unlike the deep-booming industrial sounds made by the vast drop hammers found in the larger Dwarf forges.

Attributes[]

  • Hammer Infantry
  • Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Damage Dealer: This unit has a strong emphasis on dealing damage. If fighting it, make sure to take it out before it can get into firing or melee range.
  • Armour-Sundering: The armour-splitting attacks of this unit can significantly weaken the target's armour.

Difference from Hammerers[]

Strategy[]

The Peak Gate Guard are one of the heaviest damage dealing units in the game. They have high melee defence and attack, crazy high leadership, and strong armour. On top of that, they sunder armour which makes them particularly well suited to armored units or other elite infantry. While they are best served in that role, they can do a hefty amount of damage to a large target as well if they can hold it in place.

They also are one of the few Dwarf units to have magic attacks, which is relevant against units with physical resistance or other elite infantry like Phoenix Guard, the Wood Elves Forest Spirits or Daemonic units.

These Dawi are a force to be reckoned with, although they come at a high cost and must be protected from the missiles of the enemy.