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Potion of Speed Update
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Potion of Speed Update
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== SPELLS AND ABILITIES == * Rebalanced all abilities that modify melee attack or melee defence, reducing their effectiveness by roughly 10%. * Rebalanced all abilities that modify melee base damage or melee AP damage, increasing their effectiveness by 20%. * Visual re-work of Alith Anar’s Mislead ability: ** When the decoy unit is clicked on by an enemy, some of the decoy’s unit information is now inherited from the real Alith Anar, making the decoy a lot harder to spot. ** The decoy does not deal any damage, but is Unbreakable and has Perfect Vigour. ** When the decoy dies, it no longer leaves a persistent body. Instead, is disappears in a shadowy cloud of smoke. * For the purpose of streamlining some unclear communication in the battle layer, we’ve updated all projectiles spawned by abilities to be unblockable. This applies to bombardments, magic missiles and more. It was clear after an internal discussion that our current implementation didn’t really communicate to the player when they could rely on a shield to block or not block a magic missile. Shields still block regular arrows as normal. * Bray Scream Upgraded: -16 base vortex damage (-100%), +4 AP vortex damage (+50%). * Arrow of Aqshy: explosion now deals fire damage. * Drop Rocks of Chotec: explosion now deals fire damage. * Fire Breath (War Hydra): explosion now deals fire damage. * Dreaded Thirteenth Spell: -4 power cost, now deals magic damage. * Rod of Corruption: added max three uses. * Warpbomb: now deals magic damage. * Warp Lightning: explosion now deals magic damage. * Lord of the Storm: explosion now deals magic damage. * Piercing Bolts of Burning: explosion now deals fire damage. * Piercing Bolts of Burning Upgraded: explosion now deals fire damage. * Master Rune of Wrath and Ruin: -8 secs duration. * Rune of Wrath and Ruin: -4 secs duration. * Scroll of Power: Cooldown reduction effect reduced from -90 to -60. * Altered the colouring of the Concealment Bombs ability VFX to better reflect the iconography. * Snare Net (Gutter Runners): changed implementation, now a passive ability with a 40m radius that reduces speed and charge speed by -12%. * Skitterleap & Skitterleap Upgraded: Now moved to the new Lore of Stealth, changed to a common spell, rebalanced accordingly. * In order to make accuracy modifiers a bit more universally impactful we’ve transitioned all accuracy modifiers from multiplicative to additive. * Prospector’s spyglass: +18% accuracy > +15 accuracy. * Ballistic Enchantment: +60% accuracy > +60 accuracy. * Holy Stela: -30% accuracy > -30 accuracy. * Temple of Mists: -90% accuracy > -30 accuracy. * Whip of Agony: -30% accuracy > -30 accuracy. * Word of Pain: -60% accuracy > -30 accuracy. * Word of Pain overcast: -60% accuracy > -30 accuracy. * Chalice of Dark Rain: -30% accuracy > -30 accuracy. * Curse of Anraheir: -60% accuracy > -30 accuracy. * Blinded contact effect: -40% accuracy > -30 accuracy. * Ballistic Calibration: +30% accuracy > +60 accuracy. * We’ve unified the abilities Ballistics Calibration and Ballistic Enchantment to perform identically. * Ballistic Enchantment active time 25 > 32. * Ballistic Enchantment now continues to apply to units that leave the area of effect. [[Category:Patches]]
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