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Total War: Warhammer Wiki
10,652
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
General info
Warhammer I
Warhammer II
Warhammer III
DLC
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Campaign
Battle
Multiplayer
Legendary lords
Immortal Empires
The Realm of Chaos
Special buildings
Events
Items
Set piece battles
Races
The Empire
Dwarfs
Greenskins
Vampire Counts
Warriors of Chaos
Beastmen
Wood Elves
Bretonnia
Norsca
High Elves
Dark Elves
Lizardmen
Skaven
Tomb Kings
Vampire Coast
Kislev
Grand Cathay
Khorne
Nurgle
Tzeentch
Slaanesh
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== Reviving Factions == Most Factions can be revived if a rebellion triggers in their starting region (however some factions can revive in regions they ''don't'' start in). If that faction manages to take a settlement, they can be confederated and the Legendary Lord can appear in the faction they join. The player can use this to recruit all the Legendary Lord from their race for example. as of version 3.1.0, Playable factions that revive outside their starting area {| class=" mw-collapsible mw-collapsed fandom-table" |- ![[faction|reviving faction]] ![[Settlement]] !Type ![[faction|Starting faction]] !notes |- !{{Bordeleaux Errant faction}} ![[Bordeleaux (province)|Bordeleaux]] !Province capital !{{Aquitaine faction}} ! in addition to [[Piranha Swamps|Bregonne]] |- !{{Clan Angrund faction}} ![[The Vaults|Karak Izor]] !Province capital !{{Broken Nose faction}} ! cannot revive in [[The Vaults|Zarakzil]] |- |rowspan="2"|{{Nagarythe faction}} ![[Nagarythe (province)|Tor Dranil]] !Minor settlement |rowspan="2"|{{Scourge of Khaine faction}} |rowspan="2"|cannot revive in [[Granite Hills|The Monoliths]] |- ![[Nagarythe (province)|Shrine of Khaine]] !Minor settlement |- !{{Order of Loremasters faction}} ![[Volcanic Islands|Fuming Serpent]] !Minor settlement !{{Clan Spittel faction}} !cannot revive in [[Dawn's Landing|Fortress of Dawn]] |- !{{Ursun Revivalists faction}} ![[Eastern Oblast|Novchozy]] !Minor settlement !{{Ropsmenn Clan faction}} !cannot revive in [[Bloodfire Falls|The Tower of Torment ]] |- !{{Disciples of the Maw faction}} ![[Western Border Princes|Myrmidens]] !Province capital !{{Border Princes faction}} ! cannot revive in [[Black Mountains| Karak Angazhar]] |- !{{Clan Mors faction}} ![[Devil's Backbone|Karrag Orrud]] !Province capital !{{Arachnos faction}} ! in addition to [[Blightwater|Misty Mountain]] |- !{{Heralds of the Tempest faction}} ![[Chimera Plateau|Dragon's Death]] !Minor settlement !{{Dolgan faction}} ! cannot revive in [[Chimera Plateau|The Challenge Stone]] |- !{{Legion of the Gorequeen faction}} ![[Ironfrost Glacier|Ironfrost]] !Minor settlement !{{Mung faction}} ! cannot revive in [[Ironfrost Glacier|Dagrak's End]] |- !{{The Ecstatic Legions faction}} ![[The Red Wastes|Red Fortress]] !Province capital !{{Imperial Wardens faction}} ! cannot revive in [[Trollheim Mountains|The Tower of Khrakk]] |- !{{Shadow Legion faction}} ![[Albion|isle of Wights]] !Minor settlement !{{Vanaheimlings faction}} ! cannot revive in [[Albion|Konquata]] |- |} {{Beastmen race}}, {{Legion of Chaos faction}}, {{Spirit of the Jungle faction}}, {{World Walkers faction}}, {{Puppets of Misrule faction}}, {{The Fecundites faction}}, and {{The Decadent Host faction}} and are believed not to revive through rebellions (do not appear in start_pos_regions)
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