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The legendary father of the White Lions and ally to Kurnous, God of the Hunt, lives on through his fearsome pride.

Rahagra's Pride (War Lions of Chrace) are a High Elves High Elves Regiment of Renown war beasts unit introduced in Total War: Warhammer II with The Warden and the Paunch.

Recruitment[ | ]

  • Icon effect ror Recruited with: Regiments of Renown Recruitment panel

Description[ | ]

Of all the beasts that prowl the mysterious forests of the Elven realm of Chrace, the white War Lions are perhaps the best renowned. They are deadly, muscular-framed hunting cats, almost as tall at the shoulders as an Elven steed but far stronger, able to break bones with each sweep of their claws and shatter even helmeted heads with a single chomp of their fanged maws. When preparing for war, it has been known for High Elf Mages to bind War Lions to their will, though such a gesture is not without risk. When armoured for battle, War Lions maintain their lethal predatory instinct, constantly ready to pounce should danger present itself in the form of an enemy. It is clearly with the greatest measure of pride that the White Lions of Chrace, personal guard of the Phoenix King since the time of Caledor the First, took their name.

Attributes[ | ]

  • War beast War Beasts
  • Armour-Piercing: The damage of Modifier icon armour piercingarmour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.

Template:Bulletpoint lion pelt

Abilities[ | ]

Strategy[ | ]

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Trivia[ | ]

  • Rahagra is the mythical father of the White Lions who wrestled with the Elvish god of the Hunt, Kurnous, for three days without either winning thus forging a pact of brotherhood.

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