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Total War: Warhammer Wiki
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'''Random events''' are a kind of [[event]] which cause a random effect to happen to your faction or to all factions. As the event category implies, it can be triggered at any time but only once during a campaign game, although some events can happen again occasionally. ==List of Random Events== {| class="wikitable sortable" !Name !Race !Base game !Related to: !Effect |- |[[A Bone To Pick]] |[[High Elves]] |TWW2 | |Income from all buildings: +10% (all regions, 5 turns) |- |[[A Brutal Business]] | All |TWW1 | |Weapon damage: +20 for all armies of all factions (factionwide, 10 turns) |- |[[A Diplomatic Incident]] |[[The Empire]] |TWW1 |Diplomacy |Diplomatic relations: -5 with other faction |- |A Dripping Blade |[[Dark Elves]] |TWW2 |Hero recruitment |Hero recruited at your capital: [[Khainite Assassin]] |- |[[A Final Supper]] | All |TWW1 | |Reduces Winds of Magic power reserve and starting amount for all armies (5 turns) |- |[[A New Plague Among Us]] |All (except Nurgle) |TWW3 | |Nurgle corruption: +5 to named province (local province, 5 turns) |- |Amanar Attacks |[[Vampire Coast]] |TWW2 | |Damages buildings in a random coastal city |- |[[An Age of Discovery]] |All |TWW2 | |All major port owners have become known to each other via diplomacy |- |[[A New Plague Among Us]] |Nurgle |TWW3 |Nurgle corruption |Nurgle corruption: +5 (''5 turns'') |- |[[Another Brick in the Wall]] |Grand Cathay |TWW3 |Leadership |Leadership: +8 when fighting against [[Daemons of Chaos]] (all armies, 10 turns) |- |[[Araby Sandstone]] |All |TWW1 | |Construction cost: -15% for all buildings (all regions, 5 turns) |- |[[Arcane Fulcrum (random event)|Arcane Fulcrum]] |[[Lizardmen]] |TWW2 | |[[Winds of Magic]] power reserve: +10 (local armies) |- |[[A Seductive Influence]] |High Elves |TWW2 | |Public Order: -4 (4 turns) (local province, 4 turns) |- |[[A Surfeit of Labourers]] |[[Chaos Dwarfs]] |TWW3 |Leadership | |- |[[A Surfeit of Slaves]] |Dark Elves [[File:Naggarond.png|24x24px]] |TWW2 | |Construction cost: -15% for all buildings (all regions, 5 turns) |- |[[A Tale of Treachery]] |High Elves |TWW2 | |Leadership: +10 when fighting against Dark Elves (all armies, 5 turns) |- |[[A Thirst Slaked]] |Daemons of Chaos |TWW3 | |Upkeep: -25% for Slaanesh units (5 turns) Recruitment cost: -30% for Slaanesh units (all armies, 5 turns) |- |[[A Wrong Put Right]] |[[Dwarfs]] |TWW1 | |Public order: +3 |- |[[Babushka, Babushka]] |Kislev |TWW3 | |Ice Court training duration: -2 turns |- |[[Born to the Bow]] |High Elves |TWW2 | |Recruit rank: +2 for missile units, Recruitment cost: -25% for missile infantry units |- |[[Blessings of the Maggoth Lords]] |[[Warriors of Chaos (Total War: Warhammer III)|Warriors of Chaos]] |TWW3 | |[[Nurgle Authority]] +1 (3 turns) |- |[[Blood-Brothers]] |[[Daemons of Chaos]] |TWW3 | |Upkeep: -25% for Khorne units (5 turns) Recruitment cost: -30% for Khorne units (all armies, 5 turns) |- |[[Blood Dragons]] |[[Vampire Counts]] |TWW1 | |Construction cost: -15% for buildings (all regions, 5 turns) |- |[[Blood Sacrifice (random event)|Blood Sacrifice]] |[[Warriors of Chaos]] |TWW1 |Leadership |Leadership: +8 (3 turns) Melee attack: +10 (3 turns) Income from all horde buildings: -50% (3 turns) Income from sacking settlements: -50% (3 turns) Income from post-battle loot: -50% (3 turns) |- |[[Boiling Point]] |All |TWW1 | |Armour: -10 for all units (all armies, 10 turns) |- |[[Brain Fog]] |[[Tzeentch]] |TWW3 | |Research rate: +100% (3 turns) |- |Brand New Mischief |[[Skaven]] |TWW2 |Leadership |<nowiki>+6 Leadership, +10 Public order (local provinces, 3 turns)</nowiki> |- |[[Brutal Buffet]] |[[Ogre Kingdoms]] |TWW3 | |Bonus experience: +1500 for affected Lord/Hero |- |[[Brutish Overseer]] |All |TWW1 | |Construction costs: +15% for all buildings (all regions, 5 turns) |- |[[Call to Dark Magic-Users]] |Vampire Counts |TWW1 |Hero recruitment |Hero recruited at capital: [[Necromancer]] |- |[[Cave-In!]] |Skaven |TWW3 | |Buildings damaged at settlement |- |[[Cat-Ogres]] |Grand Cathay |TWW3 | |Leadership: +8 when fighting against Ogre Kingdoms (10 turns) |- |[[Clear Skies]] |All |TWW1 | | |- |[[Contextual Healing]] |High Elves |TWW2 | |Casualty replenishment rate: +10% (4 turns) |- |[[Copycat Killers]] |[[Khorne]] |TWW3 | |Recruitment cost: -25% (all armies) (5 turns) |- |Count Noctilus |Vampire Counts |TWW1 | |[[Total Dark Magic]]: -850 |- |Da Great Green Prophet |Greenskins |TWW1 | |Obedience: -4 (all provinces, 3 turns) |- |[[Dark Nexus]] |Vampire Counts |TWW1 | |Winds of Magic power reserve: +10 (all armies, 3 turns) |- |[[Declare Heresy]] |The Empire |TWW1 |Hero recruitment |Hero recruited at capital: [[Witch Hunter]] |- |[[Defensive Drills]] |All |TWW1 | |Melee defence: +15 (Lord's army, 4 turns) |- |[[Elector Pledges Aid]] |[[The Empire]] |TWW2 | |Treasury: +1000 random item |- |[[Eternal Night]] |Vampire Counts |TWW1 | |Leadership: +5 (all armies, 3 turns) |- |[[Evanescent Rift]] |All |TWW1 | |Winds of Magic power reserve: +10 (all armies, 5 turns) Winds of Magic starting amount: +10 (all armies, 5 turns) |- |[[Eye of the Gods]] |Warriors of Chaos |TWW1 | |Income from all horde buildings: -15% (3 turns) |- |[[Exalted]] |Warriors of Chaos |TWW1 |Hero recruitment |Hero recruited: [[Chaos Lord]] |- |[[Family Strife]] |Vampire Counts |TWW1 | |Income from all buildings: -15% (3 turns) |- |[[Fertility Rites]] |All? |TWW3? | |3 turns, random settlement, growth +20, income from buildings -10% |- |[[Foundations Beset!]] |All |TWW3 | |Buildings damaged at random settlement |- |[[Gifted Musicians]] |All |TWW1 | |Campaign movement range: +15% (all forces) |- |[[Gnoblar Prosthetics]] |Ogre Kingdoms |TWW3 | |Upkeep: -30% for Gnoblars units (8 turns) (all armies) Recruitment cost: -50% for Gnoblars units (8 turns) (all armies) |- |Gobbo Riots |Greenskins |TWW1 | |[[Obedience]] -4 (factionwide) |- |[[Godly Wrath]] |Vampire Counts |TWW1 | |Reduced Public order (3 turns) |- |[[Golden Ear]] |Tzeentch |TWW3 | |Income from all buildings: +100% (2 turns, local province) |- |[[Grateful Paragons]] |[[Tomb Kings]] [[File:Khemri.png|24x24px]] |TWW2 | |Hero action cost : -20% for all actions (5 turns) (all characters) |- |[[Grandmothers Know Best]] |Grand Cathay |TWW3 | |Corruption: -6 (factionwide) |- |[[Gromril Seam]] |Dwarfs |TWW1 | |Treasury: +2000 |- |Guerillas in Our Midst |High Elves |TWW2 | |Public Order: -3 (4 turns) (all provinces). |- |[[Harvest of Skulls]] |Khorne |TWW3 |[[Skulls]] |Skulls: +88 |- |[[Haute Couture]] |Tzeentch |TWW3 |Slaanesh corruption |Slaanesh corruption: +5 (5 turns, random settlement) |- |[[Heroic Spawning!]] |Lizardmen |TWW2 |Hero recruitment |Hero recruited at your capital: [[Saurus Scar-Veteran]] |- |[[Hungrier than the Average Bear]] |Kislev |TWW3 | | * Upkeep: -30% for War Bear Riders units (all armies) * Recruitment cost: -50% for War Bear Riders units (all armies) |- |[[In Caledor's Name]] |High Elves |TWW2 |Hero recruitment |Hero recruited at your capital: [[Mage]] |- |[[Influence of Nagash]] |Vampire Counts |TWW1 | |Campaign movement range: +30% |- |[[Influx of Builders]] |[[Bretonnia]] |TWW1 | |Construction cost: -15% for all buildings (all regions, 15 turns) |- |[[Inter-Tribal Warfare]] |Warriors of Chaos |TWW1 | |Horde growth: -5 (all armies, 3 turns) |- |Itz Kinda Magic |Greenskins |TWW1 |Hero recruitment |Hero recruited at capital: [[Night Goblin Shaman]] |- |[[Jungle Warriors]] |All |TWW2 | |Campaign movement range: -15% (all armies, 10 turns) Melee defence: +15 (all armies, 10 turns) |- |[[Lambing Season]] |Ogre Kingdoms |TWW3 |[[Meat]] |Meat provided by Camps: +50% (all armies) |- |[[Lethal Etiquette]] |All |TWW1 | |<nowiki>+10% Hero action success chance (5 turns)</nowiki> |- |[[Let the Games Begin]] |All |TWW1 | | |- |[[Lost]] |All (or Warriors of Chaos?) |TWW1 | |Movement reduced? (3 turns) |- |[[Machina Daemonium]] |All |TWW3 | |All damaged units will be fully replenished [[Gilellion's Soulnetter]] |- |[[Mage Hunter]] |[[Beastmen]] |TWW1 | |[[Bray-Shaman]] is wounded for several turns |- |[[Magic is Chaos]] |Warriors of Chaos |TWW1 | | |- |[[Master of Puppets]] |Tzeentch |TWW3 | |Control: +30 (2 turns) |- |[[Me, Myself & I]] |Tzeentch |TWW3 | |Growth: +200 (1 turn, random settlement) |- |[[Mercantile Eloquence]] |All |TWW2 | | |- |[[Mother Earth]] |Kislev |TWW3 |[[The Motherland]] |Motherland invocation cost: -50% |- |[[Myriad Gifts of Mutation]] |Warriors of Chaos |TWW1 | | |- |Night of the Bloody Long Stabbas |Greenskins |TWW1 |Hero recruitment |Hero recruited at capital: [[Goblin Big Boss]] |- |[[Northern Crusade]] |Warriors of Chaos |TWW1 |Leadership |Leadership: +16 when fighting against humans (all forces) |- |[[Nurgle's Rot]] |All |TWW3 | |Negative growth in random settlement (3 turns) |- |[[One Motherland]] |Kislev |TWW3 |Diplomacy |<nowiki>+40 relations with another Kislev faction</nowiki> |- |[[One of Us]] |Kislev |TWW3 | | |- |Only One |[[Wood Elves]] |TWW1 |Leadership |Leadership: +12 when fighting against Beastmen (6 turns) |- |Pain Makers |Dark Elves |TWW2 | |<nowiki>+25% income from raiding</nowiki> +25% income from sacking |- |[[Perfect Cover]] |Vampire Coast |TWW2 | |Higher ambush chance (10 turns) |- |[[Piracy]] |High Elves? |TWW2 | | |- |[[Pleasure Palace of Slaanesh]] |All |TWW1 | | |- |[[Quoth the Raven]] |Ogre Kingdoms |TWW3 |Tzeentch corruption |Tzeentch corruption (5 turns) |- |[[Recruiting Shortage]] |All |TWW1 | | |- |[[Recruiting Surplus]] |All |TWW1 | | |- |[[Restless Spirits]] |All | | |Public order: -4 (selected settlement) |- |[[Rot of Splendour]] |[[Daemons of Chaos]] |TWW3 | |Upkeep: -25% for Nurgle units (5 turns) Recruitment cost: -30% for Nurgle units (all armies, 5 turns) |- |[[Sandman]] |[[Slaanesh]] |TWW3 |Slaanesh corruption |Slaanesh corruption: +5 (6 turns) |- |[[Setting an Example]] |[[Khorne]] |TWW3 | |Melee attack: +8% (all armies) (10 turns) Charge bonus: +8% (all armies) (10 turns) |- |[[Shoddy Workmanship]] |All |TWW1 | | |- |[[Slaver Raids]] |All (except Dark Elves?) |TWW1 | | |- |[[Something in the Deep]] |[[Dwarfs]] |TWW1 | |Public order reduced (3 turns) Reduced Growth (3 turns) |- |[[Spring Break]] |[[Slaanesh]] |TWW3 | |Devotees: +600 |- |[[State Scholarship]] |Kislev |TWW3 |[[The Ice Court (mechanic)|The Ice Court]] |Ice Court training cost: -50% |- |[[Storm of Magic]] |All |TWW1 | |Enemy Winds of Magic power reserve: +8 (local enemy armies) Public order: -2 (3 turns) |- |[[Summoned Before Tzeentch]] |Tzeentch |TWW3 | |Unit experience gained per turn: +300 (all units in army, 1 turn) |- |[[Thaggoraki Incursion]] |Dwarfs |TWW1 | |Buildings damaged |- |[[Too Much Information]] |[[Slaanesh]] |TWW3 | |Seduce Units budget: +10% (all armies) (6 turns) |- |Todbringer's Wrath |The Empire |TWW1? | |Diplomatic relations: -20 with Middenland |- |[[The Age of Rage]] |Khorne (except Khorne) |TWW3 |Khorne corruption |Khorne corruption: +5 (local province, 5 turns) |- |[[The Colleges' Endorsement]] |The Empire |TWW1 |Hero recruitment |Hero recruited at capital: [[Battle Wizard]] |- |[[The Disappeared]] |All (excepr Skaven?) |TWW1 | | |- |The Forge of Starlight |Wood Elves |TWW1 |Leadership |Leadership: +? (? turns) |- |[[The Great Council]] |Wood Elves |TWW1 | |[[Treasury]] +1500 |- |[[The Great Game: A New God Ascends]] |[[Khorne]], [[Nurgle]], [[Slaanesh]], [[Tzeentch]] |TWW3 |[[Unholy Manifestations]] |Khorne, Nurgle, Slaanesh, or Tzeentch armies can access more powerful [[Unholy Manifestations]] |- |[[The Lizardmen Retaliate!]] |The Empire |TWW2 | | |- |[[The Negotiator]] |Ogre Kingdoms |TWW3 | |Treasury rewards from [[Contracts]]: +15% (20 turns) |- |[[The Revenant]] |[[Kislev]] |TWW3 |Hero recruitment |Hero recruited at capital: [[Patriarch]] |- |[[The Saucy Bard]] |All |TWW1 | | |- |[[The Savage Blow]] |All |TWW1 | |Charge bonus: +20 for all armies of all units (factionwide, 10 turns) |- |[[The Servants of Quetzl]] |Lizardmen |TWW2 | |Recruit rank +? for Temple Guard +Public Order faction wide |- |[[The Ursine Chapel]] |[[Kislev]] |TWW3 |[[The Motherland]] |<nowiki>+20 Devotion</nowiki> |- |[[The Winds of Pain]] |All |TWW1 | | |- |[[Time & Relative Dimensions]] |Tzeentch |TWW3 | |Bonus experience: 1999 for random lord |- |[[Training Dummies]] |All |TWW1 | | |- |[[Truth Bomb]] |[[Slaanesh]] |TWW3 | |Control: +5 (5 turns) |- |[[Useless Contraptions]] |Norsca |??? | |Research rate: -20% (15 turns) |- |[[Unseasonable Weather]] |All |TWW1 | | |- |Voice of the Forest |Wood Elves |TWW1 |Hero recruitment |Hero recruited at settlement: [[Waystalker]] |- |[[Volatile Vortex]] |All |TWW1 | | |- |[[Vorpal Hurricane of Chaos]] |Warriors of Chaos |TWW1 | |Horde growth: -5 (all armies, 3 turns) |- |[[Wafer Thin]] |Ogre Kingdoms |TWW3 |Diplomacy |Diplomatic relations: +40 with selected faction |- |[[Wandering Giants]] |Beastmen |TWW1 | | -50% Upkeep for Giants |- |Warpstone Geode |Skaven |TWW2 | |<nowiki>-35% Recruitment cost for </nowiki>[[Warpfire Thrower]], [[Warp Lightning Cannon]] and [[Doomwheel]] units (all provinces, 4 turns) |- |[[War-Weary]] |All |TWW2 | |Low growth |- |[[Wax & Wane]] |All |TWW1 |Leadership |Leadership decreased across all armies in your faction (3 turns) |- |[[Whispering Walls]] |Tzeentch |TWW3 |Tzeentch corruption |Tzeentch corruption: +5 in designated settlement (5 turns) |} ==See also== *[[Dilemmas]] *[[Notifications]] *[[Treasure hunts]] [[Category:Events]] [[Category:Random events| ]]
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