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Poison-tipped harpoons and barbed nets enable these dread charioteers to break and enslave their prey in servitude to the Beastlord Rakarth.

Ravagers of Rakarth (Scourgerunner Chariots) are a Dark Elves Regiment of Renown missile chariot unit introduced in Total War: Warhammer II with The Shadow & The Blade.

Recruitment[]

  • Recruited with: Regiments of Renown Recruitment panel

Description[]

Beastmasters are always eager to find fresh subjects, for the many perils of battlefield, gladiatorial arena and neglect ensure that stables suffer a high rate of attrition. Small bands of Beastmasters roam the wilds in Scourgerunner Chariots, searching fen, crag and cave for suitable prizes. Armed with barbed nets and harpoons attached to strong chains, they snare and immobilise their prey. Once captured, the beast is trussed securely, yoked to the back of the chariot and dragged back to Clar Karond where a life of slavery and torment awaits – if the creature survives the journey at all. Scourgerunner Chariots are a common sight on the battlefield, where they search for suitable 'recruits' amongst the enemy ranks. If no fitting candidate presents itself, the Beastmasters vent their frustration as best they can, cutting down foes with lash, blade and harpoon before claiming the twitching bodies as fodder for their hungry charges.

Attributes[]

  • Missile Chariot
  • Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Anti-Large: Anti-Large: Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
  • Very Fast: This unit can run circles around most other units, taunting and harrassing the enemy or evading its missile fire.
  • Poison Attacks: The poisonous attacks of this unit weaken the target's speed and damage and/or apply the Poison! debuff.

Unit Abilities[]

Passive Abilities[]

Difference from Scourgerunner Chariots[]

  • New Contact Effect: Poison!
  • New Passive Ability: Barbed Net
  • Cost (SP & MP): 950 → 1200
  • Upkeep: 238 → 300

Strategy[]

This RoR has poison attacks and a passive ability that reduces speed and missile resistance making them a straight upgrade over their normal counterpart.

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