Reaper Bolt Thrower

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Reaper Bolt Thrower
Wh2 main def reaper bolt thrower.png
Unit cat icon wh dlc06 dwf bolt thrower.png
FactionDark Elves
CategoryField Artillery
Unit size3
Icon treasury.png Cost (MP): 700 (700)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 175
Icon stat health.png Health: 55
Icon stat morale.png Leadership: 70
Icon stat speed.png Speed:
Icon stat attack.png Melee Attack: 10
Icon stat defence.png Melee Defence: 15
Icon stat charge bonus.png Charge Bonus: 2
Icon stat ammo.png Ammunition: 24
Icon stat damage.png Weapon Damage: 19
Modifier icon armour piercing.png Armour-Piercing Damage: 5
Icon stat speed.png Melee Interval: 4.3 s
Icon stat armour.png
  • Cant run.png Cannot Run: This unit cannot run and will only move at walking pace.
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.

Reaper Bolt Thrower is a Dark Elves artillery unit introduced in Total War: Warhammer II. Their bolts strike with such force that, should their targets survive, they are unfit to live even as slaves.

Description[edit | edit source]

Reaper Bolt Throwers are used at sea to clear the decks of enemy vessels, and on land to scythe down ranks of enemy warriors. A mechanism of counterweights and cords allow the Reaper to shoot a hail of bolts, or a single missile with force enough to pierce a Dragon's hide. The bolts are barbed and difficult to remove from the wounds they inflict. Those injured - but not slain - by such a shot often suffer such horrendous maiming on the bolt's removal that they are worthless as slaves, and are therefore left to bleed to death or given over to the bloody caresses of the Witch Elves.

Abilities[edit | edit source]

  • Armour-Piercing Missiles: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Multi-Shot Ammunition: This unit can switch its ammunition to fire multiple smaller shots instead of one large one. This is not as accurate or effective against large targets, but the spread of missiles can be helpful against hordes.

Strategy[edit | edit source]

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The dark elf equivalent of the high elf Eagle Claw Bolt Thrower, functioning exactly the same way. Like its counterpart, it serves as the sole artillery unit option for their race.