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Regeneration is a passive ability available to Lords, Heroes and units which constantly restores a moderate amount of hit pointsover time in exchange for a moderate weakness to fire damage. However, as with all healing effects, it draws from the capped pool of healing unit points which is 75% of the unit's maximum hitpoints.
There are beings and creatures that can mend bone and knit flesh at an incredible rate. A mighty boon, but one stunted by fire.
Effect[ | ]
- Passive Ability
- Type: Regeneration
- Heal Per Second: +0.10%
- Weakness to Fire Damage: +20%
- Duration:
- Replenishes hit points of combatants
WH2[ | ]
- Regeneration
- Unit ability
- Type: Regeneration
- Duration: Constant
- Target: Self
- Effect: Restores 4 Hit Points per second
+25% Weakness to Fire Damage
WH1[ | ]
- Regeneration
- Type: Augment
- Duration: Constant
- Target: Self
- Effect: Replenishes HP of combatants.
+20% Weakness to Flame Weakness
Units with this ability[ | ]
Beastmen[ | ] | |
---|---|
Category | Unit |
Lords | |
Monsters & Beasts |
Chaos Dwarfs[ | ] | |
---|---|
Category | Unit |
Lords (campaign only) |
Daemons of Chaos[ | ] | |
---|---|
Category | Unit |
Monsters & Beasts |
Dark Elves[ | ] | |
---|---|
Category | Unit |
Lords (campaign only) | |
Monsters & Beasts |
Grand Cathay[ | ] | |
---|---|
Category | Unit |
Lords (campaign only) |
Greenskins[ | ] | |
---|---|
Category | Unit |
Lords | |
Lords (campaign only) | |
Heroes | |
Missile Cavalry & Chariots | |
Monsters & Beasts | |
Extended Roster |
Lizardmen[ | ] | |
---|---|
Category | Unit |
Lords (campaign only) | |
Heroes (campaign only) |
Norsca[ | ] | |
---|---|
Category | Unit |
Lords | |
Lords (campaign only) | |
Heroes | |
Monsters & Beasts | |
Extended Roster | |
Campaign enemies |
Nurgle[ | ] | |
---|---|
Category | Unit |
Heroes | |
Cavalry & Chariots | |
Monsters & Beasts | |
Extended Roster |
Ogre Kingdoms[ | ] | |
---|---|
Category | Unit |
Lords (campaign only) | |
Heroes (campaign only) |
Skaven[ | ] | |
---|---|
Category | Unit |
Lords | |
Lords (campaign only) | |
Monsters & Beasts | |
Extended Roster |
Tomb Kings[ | ] | |
---|---|
Category | Unit |
Lords (campaign only) | |
Infantry |
Vampire Coast[ | ] | |
---|---|
Category | Unit |
Lords (campaign only) | |
Monsters & Beasts | |
Missile Monsters & Beasts |
Vampire Counts[ | ] | |
---|---|
Category | Unit |
Lords | |
Lords (campaign only) | |
Infantry | |
Cavalry & Chariots | |
Monsters & Beasts |
Warriors of Chaos[ | ] | |
---|---|
Category | Unit |
Cavalry & Chariots | |
Monsters & Beasts | |
Extended Roster |
Wood Elves[ | ] | |
---|---|
Category | Unit |
Heroes (campaign only) | |
Extended Roster (campaign only) |
Buildings that grant this ability[ | ]
Buildings[ | ] | ||||
---|---|---|---|---|
Building | Type | Race | Effect | |
Landmark | Nurgle | Passive ability: "Regeneration" for Rot Flies units (factionwide) | ||
Landmark | Vampire Counts | Passive ability: "Regeneration" for Fell Bat units (factionwide) |
Items that grant this ability[ | ]
Items[ | ] | |||||
---|---|---|---|---|---|
Name | Type | Race | Owner | Random Drop | Other Source |
Talisman | Dark Elves | 🗙 | 🗙 | ||
Armour | Dark Elves | Any Lord or Hero | ✔ | 🗙 | |
Armour | Tomb Kings | Any Lord or Hero | 🗙 | ||
Weapon | Vampire Counts | 🗙 | 🗙 | ||
Weapon | Grand Cathay | Any Lord or Hero | ✔ | 🗙 | |
Enchanted Item | Tomb Kings | Any Lord or Hero | 🗙 | ||
Armour | Wood Elves | Any Lord or Hero | 🗙 | ||
Talisman | Daemons of Chaos Nurgle |
Any Lord or Hero | ✔ | 🗙 | |
Weapon | Grand Cathay | Any Lord or Hero | 🗙 |
Mechanics that grant this ability[ | ]
Mechanics[ | ] | ||||
---|---|---|---|---|
Mechanic | Race | Faction | Mechanic specific | Effect |
Skaven | Clan Moulder | Passive ability: "Regeneration" | ||
Skaven | Clan Skryre | Passive ability: "Regeneration" for Warp-Grinders units (all armies) | ||
Names of Power | Dark Elves | All | Hydrablood | Passive ability: "Regeneration" |
Mounts that grant this ability[ | ]
Skaven[ | ] | |
---|---|
Mount | Unit |
Vampire Coast[ | ] | |
---|---|
Mount | Unit |
Vampire Counts[ | ] | |
---|---|
Mount | Unit |
Rites that grant this ability[ | ]
Rites[ | ] | ||||
---|---|---|---|---|
Rite | Race | Faction | Effect | |
High Elves | Avelorn | Passive ability: "Regeneration" for Dryad, Tree Kin and Treemen units (all armies) |
Skills that grant this ability[ | ]
Skills[ | ] | |||
---|---|---|---|
Name | Race | Effect | Source |
Elemental Regeneration |
Kislev | Passive ability: "Regeneration" for Elemental Bear units (Lord's army) |
|
Pustulent Abundance |
Nurgle | Passive ability: "Regeneration" for Nurgling units (Lord's army) |
Technologies that grant this ability[ | ]
Technologies[ | ] | |||
---|---|---|---|
Name | Race | Effect | |
Gaze of the Dark Gods |
Beastmen | Passive ability: "Regeneration" for Chaos Spawn and Jabberslythe units | |
Human Trials |
The Fecundites ( Warriors of Chaos) | Passive ability: "Regeneration" Aspiring Champions units | |
Virulent Blessings |
Warriors of Chaos (undivided factions) | Passive ability: "Regeneration" Aspiring Champions units |
Traits that grant this ability[ | ]
Traits[ | ] | ||||
---|---|---|---|---|
Name | Race/Faction | Effect | Source | Notes |
Celestial Strength |
Knights of Caledor | Passive ability: "Regeneration" | Completing Dragon Battle: Ymwrath the Eternal | |
Consigned to the Drink |
Any faction | Passive ability: "Regeneration" when fighting at sea | Defeating | |
Cruelty Restrained |
Any faction | Passive ability: "Regeneration" | Defeating | This trait is only available when Isabella is a lord, not a hero |
Medic |
High Elves | Passive ability: "Regeneration" |