Total War: WARHAMMER Wiki
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Total War: WARHAMMER Wiki
Regeneration
Wh main unit passive regeneration.png
Rarity
Weak and disposable, can help in a pinch. Low costs and recharge.
Common
TypeAugment Icon spell augment.png
DurationConstant
TargetsSelf
Effects
  • Restores 4 Hit Points Icon stat health noframe.png per second
  • Weakness to Fire Damage Modifier icon flaming.png: +20% [TWW1]
  • Weakness to Fire Damage Modifier icon flaming.png: +25% [TWW2]

Regeneration is a common Icon rarity common small.pngpassive unit ability which constantly restores a moderate amount of hit pointsIcon stat health noframe.pngover time in exchange for a moderate weakness to fire damage Modifier icon flaming.png. However, as with all healing effects, it draws from the capped pool of healing unit points, i.e. 2/3 of the unit's maximum hitpoints.

It is the classic Total War: Warhammer battle regeneration effect.

In-game description[]

There are beings and creatures that can mend bone and knit flesh at an incredible rate. A mighty boon, but one stunted by fire.

Effects[]

Type Augment Icon spell augment.png
Duration Constant
Target Self
Effects
  • Restores 4 hit pointsIcon stat health noframe.pngper second
  • Weakness to Fire Damage Modifier icon flaming.png: +20% [TWW1]
  • Weakness to Fire Damage Modifier icon flaming.png: +25% [TWW2]

Units[]

A selection of units with regeneration are listed below.

Warriors of Chaos[]

Vampire Counts[]

Beastmen[]

Greenskins[]

Tomb Kings[]

Norsca[]

Dark Elves[]

Skaven[]

Vampire Coast[]

Items[]

Trivia[]

None of the "Good" factions have any regenerating units, mostly because they have access to reliable healing magic whereas, "Evil" factions do not.

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