Total War: WARHAMMER Wiki
Total War: WARHAMMER Wiki
Regeneration
Wh main unit passive regeneration.png
Rarity
Weak and disposable, can help in a pinch. Low costs and recharge.
Common
TypeIcon spell augment.pngAugment
DurationConstant
TargetsSelf
Effects
  • Restores 4 Hit Points per second
  • +25% Weakness to Fire Damage

Regeneration is a common passive unit ability which restores a moderate amount of uncapped hit points over time in exchange for a moderate weakness to fire damage. It is the classic Total War: Warhammer in-game regeneration effect.

In-game description[]

There are beings and creatures that can mend bone and knit flesh at an incredible rate. A mighty boon, but one stunted by fire.

Effects[]

Type Regeneration
Duration Constant
Target Self
Effects
  • Restores 4 Hit Points per second
  • +25% Weakness to Fire Damage

Units[]

A selection of units with regeneration are listed below.

Warriors of Chaos[]

Vampire Counts[]

Beastmen[]

Greenskins[]

Tomb Kings[]

Norsca[]

Dark Elves[]

Skaven[]

Vampire Coast[]

Items[]

Trivia[]

None of the "Good" factions have any regenerating units, mostly because they have access to reliable healing magic whereas, "Evil" factions do not.