Total War: WARHAMMER Wiki
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Regeneration or healing effects are a group of spells and abilities that restore the hit points Icon stat health noframe.png of a given unit. It is one of the most common effects in the game and available to virtually all races in one shape or form.

As a result, and to prevent it from being overpowering, all regenerative effects draw from a capped pool of healing unit points, i.e. 2/3 of the unit's maximum hit points Icon stat health noframe.png. This means no unit can heal forever and it can never heal more than 2/3 of its maximum hit points at the start of a battle. Spells than temporarily increase the hit points will not increase the pool of healing points.

Disclaimer: Ahead of the Total War: Warhammer III release, it was announced all healing effects are being converted to a percentage of the maximum health per second from a flat value[1]. However, the two previous games remain unaffected.

You can check how big the pool of healing points is and how many are left by clicking on the unit card in battle and hoovering the mouse over the Icon stat health noframe.png icon on the right.

Name Ability type Rate of regeneration Type Duration Target Active if Description Race Faction Unit
Regeneration Wh main unit passive regeneration.png Unit ability Per second regeneration Regeneration Constant Self N/A Restores 4 Hit Points per second Warriors of Chaos, Vampire Counts, Beastmen, Greenskins, Tomb Kings, Norsca, Dark Elves, Skaven, Vampire Coast Any may have Specific units; see Regeneration for more details
Horrible Regeneration Unit ability Per second regeneration Regeneration Constant Self N/A Restores 4 Hit Points per second Any may have Any may have Any may have
Remouldered Unit ability Capped Hit Point restoration Augment 24 seconds Self, Ally

100m

N/A Restores up to 1152 Hit Points

2 uses with a 120-second cooldown

Skaven only Clan Moulder only Throt the Unclean only
Second-Wind Serum Character Ability Capped Hit Point restoration Augment 15 seconds Self Casting Restores up to 720 Hit Points Skaven only Clan Skryre only Ikit Claw
The Hunger Unit ability Per second regeneration Regeneration Constant Self In melee, Leadership is not low Restores 4 Hit Points per second Undead factions except Tomb Kings Any may have Specific units: see The Hunger for more details
Ghoul King of Ushoran Unit ability Capped hitpoint regeneration Regeneration 32 seconds Self Casting Restores up to 1536 hitpoints Vampire Counts Any may have Strigoi Vampire Lord
Unholy Lodestone Unit ability Per second regeneration Augment Constant Self, affects allies up to 40 m N/A Restores 2 Hit Points per second Vampire Counts Any may have Corpse Cart (Unholy Lodestone); Helman Ghorst, Necromancer, and Master Necromancer
The Reliquary Binding Unit ability Per second regeneration Regeneration (Area) Constant Self, Ally N/A, but affects only Undead units Restores 2 Hit Points per second Vampire Counts Any may have Mortis Engine
Blood Chalice of Bathori Item Capped hitpoint regeneration Regeneration Instant? Self, Ally Casting Restores up to 2496 hitpoints Vampire Counts Any may have Any may have
Restore Unit ability Capped hitpoint regeneration Regeneration 24 seconds Ally, 100m Casting, targeted unit must be a construct Restores up to 1008 hitpoints, two uses per battle Tomb Kings Any may have Necrotect
Heart of Avelorn Item Regeneration ? Self Hitpoints less than 10% Burst of life-saving Hit-Points (Heart of Avelorn 1 seconds) High Elves Eataine Tyrion
Potion of Charoi Item Regeneration 9 seconds Self Casting Replenishes hitpoints High Elves Order of Loremasters Teclis
Star of Avelorn Item Regeneration 27 seconds Self, Ground, Ally (up to 3 units, max range 200 m) Casting Replenishes hitpoints of combatants High Elves Avelorn Alarielle
Berry Wine Item Capped hitpoint regeneration Regeneration 14 seconds Self, Ally (up to 60 m) Casting Restores up to 1344 hitpoints, 120 second cooldown, one use per battle Wood Elves Any may have Ariel
War Standard o' the Corpse Surgeons Wh2 dlc11 anc magic standard corpse surgeon.png Banner Grants regeneration Wh main unit passive regeneration.png Vampire Coast Vampire Coast.png Any may have Any may have
Ancestral Rune of Valaya Banner Capped hitpoint regeneration Augment (Area) 24 seconds Ground, Ally (up to 40m) Casting Restores up to 1728 hitpoints

+100% Vigour

Dwarfs Any may have Any may have
Liquid Fortification Enchanted item Per second regeneration Regeneration Constant Self Leadership is not wavering Restores +4 hitpoints per second Dwarfs Any may have Any may have

See also[]

References[]

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