Regeneration or Healing effects are a group of spells and abilities that restore the hit points
of a given unit. It is one of the most common effects in the game and available to virtually all races in one shape or form.
As a result, and to prevent it from being overpowering, all regenerative effects draw from a capped pool of healing unit points, i.e. 2/3 of the unit's maximum hit points . This means no unit can heal forever and it can never heal more than 2/3 of its maximum hit points at the start of a battle. Spells that temporarily increase the hit points will not increase the pool of healing points. In addition to the healing cap, a unit cannot ever have more models in it than the amount it started with at the beginning of the battle, and most healing cannot revive dead models regardless. Spells capable of resurrection will not bring a unit to above the model count it had before the battle started, as your soldiers did not bring the corpses of their comrades along for you to resurrect later. This is show as the healing cap being firmly halted wherever your unit's health started. While the healing cap indicator says the max remaining healing the unit can receive is 0, once your unit takes damage it can be healed as normal.
There are some ways that this healing cap can be boosted for specific units, but it will always be a hard limit.
In Total War: Warhammer III, all healing effects have been converted to a percentage of the maximum health per second from a flat value.[1] However, the two previous games remain unaffected.
You can check how big the pool of healing points is and how many are left by clicking on the unit card in battle and hovering the mouse over the icon on the right. It is also displayed as an orange line marker on the HP bar in the army display, though this line also accounts for model limits and is therefore more useful on single model units.
This page is current as of Total War: Warhammer III. For Regeneration (effects) in Total War: Warhammer and Total War: Warhammer II, please see this old version of this page.
Type of Regeneration[]
Main[]
Regeneration: Rejuvenating essence flows back into friends and allies, healing and sometimes resurrecting.
Regeneration (Area): Rejuvenating essence flows back into friends and allies over an area, healing and sometimes resurrecting.
Chain Regeneration: This regeneration effect jumps from a nearby friendly unit to another, up to a limit.
Others[]
Augment: Augments strengthen the caster’s friends and allies, enhancing their battlefield prowess.
Augment (Area): Augments strengthen the caster’s friends and allies over an area, enhancing their battlefield prowess.
Direct Damage: Direct Damage spells are deadly attacks that devastate their targets.
Direct Damage (Area): A devastating area of Direct Damage attacks. (healing by draining health from affected enemies)
Summon Unit: Spawns a unit to join the battle.
Ward Save: A type of arcane resilience, Ward Saves prevent certain types of damage from affecting their bearers.
Abilities[]
Hit Point Regeneration[]
Ability | Type | Duration | Heal Amount | Race | Unit | Source |
---|---|---|---|---|---|---|
![]() Augment (Area) |
24 seconds | +1.60% | ![]() |
N/A | ||
![]() Regeneration |
1 second | +12.00% | ![]() |
N/A | ||
N/A | ||||||
![]() |
N/A | |||||
![]() Augment |
20 seconds | +1.60% | ![]() |
|||
![]() Regeneration |
![]() |
+0.20% | ![]() |
|||
![]() Augment |
14 seconds | +3.20% | ![]() |
|||
![]() Regeneration |
![]() |
+0.10% | ![]() |
|||
![]() Chain Regeneration |
![]() |
+0.20% | ![]() |
|||
![]() Augment |
![]() |
+0.10% | ![]() |
N/A | ||
![]() | ||||||
![]() | ||||||
![]() Regeneration |
![]() |
+20.00% | ![]() |
N/A | ||
![]() | ||||||
![]() | ||||||
![]() Regeneration |
26 seconds | +1.60% | ![]() |
|||
![]() Augment |
![]() |
+0.10% | ![]() |
Any Lord or Hero may have | ||
![]() Regeneration |
![]() |
+0.20% | ![]() |
|||
![]() Regeneration (Area) |
![]() |
+0.20% | ![]() |
N/A | ||
![]() | ||||||
![]() | ||||||
![]() | ||||||
![]() | ||||||
![]() Regeneration |
10 seconds | +1.00% | ![]() |
N/A | ||
![]() | ||||||
![]() Regeneration |
9 seconds | +0.40% | ![]() |
N/A | ||
![]() Regeneration |
27 seconds | +1.70% | ![]() |
|||
![]() Regeneration (Area) |
![]() |
+0.00% (up to +0.20%) | ![]() |
(Owner of Ability) |
||
(Target of Heal) |
N/A | |||||
![]() Regeneration |
13 seconds | +1.60% | ![]() |
Any Lord or Hero may have | ||
![]() Regeneration (Area) |
![]() |
+0.10% | ![]() |
|||
![]() Regeneration (Area) |
4 seconds | +0.20% | ![]() |
Specific units; see here for more details | N/A | |
![]() | ||||||
![]() | ||||||
![]() Augment |
![]() |
+0.20% | ![]() |
|||
![]() Regeneration (Area) |
![]() |
+0.25% | ![]() |
N/A | ||
![]() | ||||||
![]() | ||||||
![]() | ||||||
![]() | ||||||
![]() Regeneration |
1 second | +25.00% | ![]() |
N/A | ||
![]() Regeneration |
![]() |
+0.20% | ![]() |
N/A | ||
![]() Augment |
![]() |
+0.20% | ![]() |
Any Lord or Hero may have | ||
![]() Augment (Area) |
![]() |
+0.10% | ![]() |
Any Lord or Hero may have | ||
![]() Direct Damage |
10 seconds | +1.00% | ![]() |
|||
![]() Direct Damage (Area) |
6 seconds | +0.80% | ![]() |
N/A | ||
![]() | ||||||
![]() | ||||||
![]() Regeneration |
13 seconds | +0.80% | ![]() |
Any Lord or Hero may have | ||
![]() Regeneration |
13 seconds | +1.60% | ![]() |
Any Lord or Hero may have | ||
![]() Regeneration |
17 seconds | +1.60% | ![]() |
Any Lord or Hero may have | ||
![]() Regeneration |
![]() |
+0.10% | ![]() |
N/A | ||
Any Lord or Hero may have | (WH2 only) | |||||
![]() Augment |
![]() |
+0.10% | ![]() |
Any Trolls and Giant units | ||
![]() Regeneration |
10 seconds | +1.50% | ![]() |
|||
![]() Regeneration |
![]() |
+0.30% | ![]() |
Any Lord or Hero may have | ||
![]() Regeneration |
2 seconds | +10.00% | ![]() |
Specific units; see here for more details | ||
![]() |
||||||
![]() Regeneration (Area) |
25 seconds | +?% | ![]() |
N/A | ||
![]() Regeneration |
![]() |
+0.40% | ![]() |
N/A | ||
![]() | ||||||
![]() |
N/A | |||||
![]() | ||||||
![]() | ||||||
![]() Direct Damage |
7 seconds | +2.40% | ![]() |
N/A | ||
![]() Chain Regeneration |
12 seconds | +0.80% | ![]() |
N/A | N/A | |
![]() | ||||||
![]() | ||||||
![]() Regeneration |
![]() |
+0.10% | ![]() |
N/A | ||
![]() | ||||||
![]() | ||||||
![]() Regeneration |
3 seconds | +25.00% | ![]() |
N/A | ||
![]() Regeneration |
32 seconds | +0.80% | ![]() |
N/A | ||
![]() Augment (Area) |
![]() |
+0.10% | ![]() |
N/A | ||
![]() |
||||||
![]() |
||||||
![]() Regeneration |
20 seconds | +1.00% | ![]() |
N/A | ||
![]() Regeneration |
![]() |
+0.10% | ![]() |
Specific units; see here for more details | N/A | |
![]() |
||||||
![]() |
||||||
![]() |
N/A | |||||
![]() Augment |
![]() |
+0.10% | ![]() |
Specific units; see here for more details | N/A | |
![]() | ||||||
![]() Regeneration |
![]() |
+0.10% | ![]() |
|||
![]() Augment (Area) |
18 seconds | +0.80% | ![]() |
N/A | ||
![]() Regeneration (Area) |
23 seconds | +0.08% | ![]() |
N/A | ||
![]() Augment |
23 seconds | +0.10% | ![]() |
Any Lord or Hero may have | ||
![]() Regeneration |
21 seconds | +0.40% | ![]() |
N/A | ||
+0.80% | ||||||
![]() Regeneration (Area) |
![]() |
+0.10% | ![]() |
N/A | ||
![]() Regeneration |
1 second | +25.00% | ![]() |
|||
![]() Regeneration |
![]() |
+0.10% | ![]() |
|||
![]() Regeneration |
![]() |
+12.00% | ![]() |
N/A | ||
![]() | ||||||
![]() | ||||||
![]() | ||||||
![]() | ||||||
![]() Regeneration |
33 seconds | +0.80% | ![]() |
Any Lord or Hero may have | ||
![]() Regeneration |
![]() |
+0.10% | ![]() |
Specific units; see here for more details | N/A | |
![]() | ||||||
![]() | ||||||
![]() Regeneration |
13 seconds | +0.80% | ![]() |
N/A | ||
![]() Regeneration |
![]() |
+0.20% | ![]() |
|||
![]() Regeneration |
1 second | +50.00% | ![]() |
Any Unit may have | ||
![]() Regeneration |
![]() |
+0.10% | ![]() |
N/A | ||
![]() | ||||||
![]() | ||||||
![]() Regeneration |
![]() |
+0.10% | ![]() |
Any Lord or Hero may have | ||
![]() Regeneration (Area) |
4 seconds | +0.20% | Various Races | Specific units; see here for more details | N/A | |
![]() Regeneration |
![]() |
+0.10% | ![]() |
N/A | ||
Any Lord or Hero may have | ||||||
![]() Regeneration (Area) |
11 seconds | +0.80% | ![]() |
Specific units; see here for more details | N/A | |
![]() | ||||||
![]() | ||||||
![]() Regeneration |
![]() |
+0.30% | ![]() |
N/A | ||
![]() Regeneration |
30 seconds | +0.60% | ![]() |
N/A | ||
![]() Regeneration |
17 seconds | +1.00% | ![]() |
(Owner of Ability) |
||
Any Artillery of War Machine (Target of Ability) | ||||||
![]() Regeneration (Area) |
![]() |
+0.05% | ![]() |
N/A | ||
![]() (Target of Heal) | ||||||
![]() Regeneration |
27 seconds | +1.54% | ![]() |
N/A | Specific sources; see here for more details | |
![]() Augment (Area) |
18 seconds | +0.80% | ![]() |
Mistwalkers units | N/A | |
![]() Regeneration |
![]() |
+0.10% | ![]() |
Mistwalkers units | N/A | |
![]() Regeneration |
7 seconds | +0.20% | ![]() |
Mistwalkers units | N/A | |
14 seconds | ||||||
21 seconds | ||||||
![]() Augment (Area) |
![]() |
+0.20% | ![]() |
N/A | Monument barricades | |
![]() Augment (Area) |
![]() |
+0.20% | ![]() |
N/A | Monument barricades | |
![]() Augment (Area) |
![]() |
+0.20% | ![]() |
N/A | Monument barricades | |
![]() Augment (Area) |
![]() |
+0.20% | ![]() |
N/A | Monument barricades | |
![]() Augment |
15 seconds | +0.80% | ![]() |
Any Lord or Hero may have | ||
![]() Augment (Area) |
![]() |
+0.80% | ![]() |
N/A | ||
![]() Regeneration |
35 seconds | +0.80% | ![]() |
N/A | N/A | |
![]() |
2 seconds | +0.10% | ![]() |
N/A | ||
![]() Augment |
21 seconds | +1.60% | ![]() |
Any Infantry units | ||
![]() Regeneration (Area) |
![]() |
+0.20% | ![]() |
(Owner of Ability) |
N/A | |
(Target of Heal) | ||||||
(Target of Heal) | ||||||
(Target of Heal) | ||||||
![]() Regeneration |
![]() |
+0.10% | ![]() |
Any Lord or Hero may have | ||
![]() Regeneration |
7 seconds | +1.60% | ![]() |
N/A | ||
![]() Chain Regeneration |
24 seconds | +0.40% | ![]() |
|||
![]() Regeneration |
9 seconds | +0.80% | ![]() |
N/A | ||
![]() Regeneration |
33 seconds | +0.80% | All Races | Any Lord or Hero may have | ||
![]() Augment |
21 seconds | +0.80% | All Races | Any Lord or Hero may have | ||
![]() Regeneration |
7 seconds | +0.20% | ![]() |
All Skeleton units (No Lords or Heroes) |
N/A | |
14 seconds | ||||||
21 seconds | ||||||
![]() Augment (Area) |
10 seconds | +0.80% | ![]() |
Specific units; see here for more details | N/A | |
![]() Direct Damage (Area) |
9 seconds | +0.80% | ![]() |
N/A | ||
![]() Regeneration |
1 second | +25.00% | ![]() |
N/A | ||
![]() |
N/A | |||||
![]() Regeneration |
19 seconds | +0.80% | ![]() |
(Owner of Ability) |
N/A | |
Units with the ![]() (Target of Heal) | ||||||
![]() Regeneration |
33 seconds | +0.80% | ![]() |
Any Lord or Hero may have | ||
![]() |
||||||
![]() |
Any Lord or Hero may have | |||||
![]() Regeneration |
![]() |
+0.10% | Various Races | Specific units; see here for more details | Specific items and mounts; see here and here for more details | |
![]() Regeneration |
24 seconds | +0.50% | ![]() |
(Owner of Ability) |
N/A | |
Units with ![]() (Target of Heal) | ||||||
![]() Regeneration |
![]() |
+12.00% | ![]() |
|||
![]() Regeneration |
24 seconds | +0.80% | ![]() |
(Owner of Ability) |
N/A | |
Units with the ![]() (Target of Heal) | ||||||
![]() Regeneration |
2 seconds | +25.00% | ![]() |
|||
N/A | ||||||
![]() Regeneration |
20 seconds | +0.50% | ![]() |
N/A | ||
![]() Augment |
![]() |
+0.10% | ![]() |
(Owner of Ability) |
N/A | |
Units with ![]() (Target of Heal) | ||||||
![]() Augment |
![]() |
+0.10% | ![]() |
N/A | ||
![]() Regeneration |
13 seconds | +0.20% | ![]() |
Any Lord or Hero may have | ||
![]() Regeneration |
15 seconds | +0.80% | ![]() |
N/A | ||
![]() Regeneration |
![]() |
+0.10% | ![]() |
Any Lord or Hero may have | ||
![]() | ||||||
![]() | ||||||
![]() | ||||||
![]() | ||||||
![]() Augment |
15 seconds | +0.80% | ![]() |
N/A | ||
![]() Regeneration |
33 seconds | +0.80% | ![]() |
Any Lord or Hero may have | ||
![]() Regeneration |
29 seconds | +1.60% | All Races (Realm of Chaos) |
Any Lord or Hero may have | ||
![]() Regeneration |
![]() |
+0.10% | ![]() |
(Campaign Only) |
N/A | |
![]() Regeneration |
9 seconds | +0.40% | ![]() ![]() |
N/A | ||
![]() Regeneration (Area) |
27 seconds | +0.80% | ![]() |
|||
![]() Regeneration |
![]() |
+0.15% | ![]() |
Specific units; see here for more details | N/A | |
![]() |
Specific units; see here for more details | |||||
![]() |
N/A | |||||
![]() ( ![]() | ||||||
![]() | ||||||
Any Unit may have | ||||||
![]() |
Big Names: Maneater | |||||
![]() Regeneration |
30 seconds | +1.60% | ![]() |
Any Lord or Hero may have | ||
![]() | ||||||
![]() Regeneration |
1 second | +12.00% | ![]() |
Any Lord or Hero may have | ||
![]() Regeneration |
![]() |
+0.10% | ![]() |
|||
![]() | ||||||
![]() | ||||||
![]() Ward Save |
4 seconds | +8.00% | ![]() |
|||
![]() Regeneration (Area) |
7 seconds | +0.05% | ![]() |
(Campaign Only) |
N/A | |
![]() |
Specific units; see here for more details | |||||
![]() | ||||||
![]() Regeneration |
![]() |
+0.10% | ![]() |
Specific items; see here for more details | ||
![]() | ||||||
![]() | ||||||
![]() |
Specific units; see here for more details | |||||
![]() |
Specific units; see here for more details | |||||
![]() Regeneration |
![]() |
+0.10% | ![]() |
N/A | ||
![]() Regeneration |
![]() |
+0.20% | ![]() |
Any Lord or Hero may have | ||
![]() Regeneration |
![]() |
+0.40% | ![]() |
All Zombie units | ||
![]() Regeneration (Area) |
![]() |
+0.05% | ![]() |
N/A | ||
![]() Regeneration (Area) |
6 seconds | +0.20% | ![]() |
Specific units; see here for more details | N/A | |
![]() Augment |
![]() |
+0.18% | ![]() |
|||
![]() Regeneration |
2 seconds | +10.00% | ![]() |
N/A | ||
![]() |
||||||
![]() Regeneration |
![]() |
+0.20% | ![]() |
Any Lord or Hero may have | ||
![]() Regeneration (Area) |
![]() |
+0.05% | ![]() |
|||
N/A | ||||||
![]() Regeneration |
![]() |
+0.40% | ![]() |
N/A | ||
![]() Regeneration |
![]() |
+1.00% | ![]() |
N/A |
Ammunition Regeneration[]
Ability | Type | Duration | ![]() |
Race | Unit | Source |
---|---|---|---|---|---|---|
![]() Augment |
13 seconds | +0.30% | ![]() |
N/A | ||
![]() | ||||||
![]() | ||||||
![]() Augment |
5 seconds | +0.30% | ![]() ( ![]() |
|||
![]() Augment |
5 seconds | +0.50% | ![]() |
Specific units; see here for more details | ||
![]() Regeneration |
17 seconds | +0.30% | ![]() |
(Owner of Ability) |
||
Any Artillery of War Machine (Target of Ability) | ||||||
![]() Augment |
10 seconds | +0.30% | ![]() |
N/A | ||
![]() Augment |
10 seconds | +0.30% | ![]() |
N/A | ||
![]() |
N/A | |||||
N/A | ||||||
![]() Regeneration |
5 seconds | +10.00% | ![]() |
N/A | ||
![]() | ||||||
![]() | ||||||
![]() Augment |
5 seconds | +0.30% | ![]() |
(Owner of Ability) |
![]() Break Upon the Walls skill | |
Specific units; see here for more details (Target of Ability) | ||||||
![]() |
Any ![]() ![]() |
(Made in the Forge of Daith) |
Barrier Regeneration[]
Ability | Type | Duration | ![]() |
Race | Unit | Source |
---|---|---|---|---|---|---|
![]() Augment |
10 seconds | +4.00% | ![]() |
N/A | ||
![]() | ||||||
![]() | ||||||
![]() Regeneration (Area) |
![]() |
+0.20% | ![]() |
|||
![]() |
Specific units; see here for more details | N/A | ||||
![]() |
N/A | |||||
![]() Regeneration |
![]() |
+0.80% | ![]() (Multiplayer) |
|||
![]() |
Spells[]
Bound Spells[]
Spell | Lore | Tpye | Duration | Heal Amount | Unit | Source |
---|---|---|---|---|---|---|
![]() Regeneration (Area) |
7 seconds | +0.80% | ![]() Bound Earth Blood (Life) (skill) | |||
![]() Regeneration |
20 seconds | +1.60% | Path to Glory | |||
N/A | ![]() Regeneration |
10 seconds | +0.80% | Any Lord or Hero | ||
![]() Regeneration |
29 seconds | +0.80% | - | - | ||
![]() Direct Damage (Area) |
12 seconds | +0.80% | - | - | ||
![]() Regeneration (Area) |
21 seconds | +0.80% | ![]() Lifestorm (skill) |
Contact Effects[]
Contact Effect | Source | Duration | Heal Amount |
---|---|---|---|
Witchbroth! | 7 seconds | +0.60% | |
Healing | 7 seconds | +1.60% |