Total War: WARHAMMER Wiki
Total War: WARHAMMER Wiki
Repanse de Lyonesse
Repanse de Lyonesse.png
FactionChevaliers de Lyonesse
CategoryLegendary Lord
Unit size1
Icon treasury.png Cost (MP): 850 (850)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 213
Icon stat health.png Health: 3126
Icon stat morale.png Leadership: 75
Icon stat speed.png Speed: 34
Icon stat attack.png Melee Attack: 45
Icon stat defence.png Melee Defence: 57
Icon stat charge bonus.png Charge Bonus: 40
Resistance missile.png Missile Resistance: 15
Icon stat damage.png Weapon Damage: 150
Modifier icon armour piercing.png Armour-Piercing Damage: 290
Modifier icon bonus vs infantry.png Bonus vs. Infantry: 20
Icon stat speed.png Melee Interval: 4.2 s
Icon stat armour.png
  • Encourages.png Encourage: This unit provides a Icon stat morale.pngleadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.
  • Immune to psychology.png Immune to Psychology: The unit is immune to psychological attacks (fear and terror).

"Repanse de Lyonesse, or the ‘Damoiselle de Guerre’ as she is known throughout Bretonnia, is a revered knight of the Chevaliers de Lyonesse. Armed with the mighty Sword of Lyonesse and fighting beside her trusty paladin companion, Henri Le Massif, she embodies the unrelenting crusading spirit of her brethren."

Repanse, Duchess of Lyonesse.

Repanse de Lyonesse is a Bretonnian Legendary Lord introduced in Total War: Warhammer II in the Potion of Speed Update. They can be downloaded free from Steam here.

In the campaign, she leads the Chevaliers de Lyonesse faction. In the Eye of the Vortex campaign, the faction does not seek to influence the vortex, and therefore does not engage in the race for control of it. Instead, the campaign is focused on gathering Chivalry and banishing undead factions.


Repanse was born in 1990 IC and grew up as a humble and devoutly religious shepherdess in Lyonesse. In 2007 IC, a Chaos horde invaded, besieged the city of Couronne and slew King Louis the Brave as he fought in its defence.

Chaos raiders soon spread out across the land, burning and destroying. Everywhere knights were hacked down as they defied impossible odds. At this dark moment, amid the smoking ruins of her own village, Repanse saw the Lady of the Lake.

The Lady appeared to speak, telling her to rid the land of these invading forces. Inspired by her vision, Repanse donned armour that she found on a slain knight and grabbed the reins of a terrified warhorse which was running loose.

She broke open the reliquary of the village Grail Chapel and took up the ancient sword she found within it. Snatching a tapestry with the Fleur de Lys from the wall to use as a banner, she fastened it to a lance and rode forth to rally the disheartened knights of Lyonesse.

When the retreating knights saw a mere damsel bravely setting off to do battle with the mighty warriors of Chaos, and one who was undoubtedly favoured by the Lady of the Lake, they were shamed and felt honour bound to follow her to death or glory. While the ramparts of Couronne were cracking under the impact of the battering rams of the Chaos Lord, Kharan the Blighted, word was brought of a new Bretonnian army approaching fast and trampling beneath their hooves any foe in their path.

As the great doors were about to give way, the banner of the dreaded Damoiselle appeared leading a great host of Knights arrayed in a single lancehead formation. They cleft their way through the Chaos ranks shattering the Chaos army until Repanse was face to face with the Chaos Lord himself.

When he raised his great sword above his grimacing visage he was momentarily dazzled by Repanse's radiant aura, and she beheaded him with a single sword stroke. Couronne was saved and the remnants of the enemy were pursued to the sea and justly put to death. In gratitude, King Louis the Young of Bretonnia bestowed upon Repanse not only all the honours of knighthood but also the Dukedom of Lyonesse.


  • Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.

Lord Effects[]

When picked as your starting legendary lord:

  • Additional Starting Units
  • Lord Effects
    • Repanse starts with the Knight's Vow and Questing Vow Unlocked
    • Chivalry: +10
    • Physical Resistance: 5% for all Peasant units
    • Leadership: +5 for all Peasant units
    • Ability: "Halo of Maidenly Wrath"





In battle, Repanse can effectively carve through infantry thanks to her sizable bonus versus them, ap attacks, and high armour. She can be especially effective against foot lords once she has her sword thanks to its in-built Heroic Killing Blow that also gives her an absurd boost to her melee attack. Her Halo of Maidenly Wrath ability deals decent damage against low-armour units, but is most effective at knocking back infantry to allow Repanse to withdraw.

In campaign she can unlock the Grail Vow early, which grants magical attacks and perfect vigour. Since you also start with Henri le Massif, who can also unlock the Grail Vow quickly, early game Tomb Kings armies will be no problem, since no Tomb King infantry will be able to get a solid hit on either of them. The bonuses Repanse gives to peasants ensures that they will remain a key part of her army, and (rarely) compete with, mid-to-late game units. The unique banners Repanse can unlock should be some of your first priorities due to how strong they are and their ability to allow units to punch up even when outnumbered... and you will always be outnumbered against the Tomb Kings, even on lower difficulties it is not uncommon to be outnumbered five-to-one against stacks of skeletons.